Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 67 | 37 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (8)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“A great action-RPG - a few slight tweaks to the formula could see it become utterly essential. [Nov 2017, p.78]”
- 80
“Path of Exile is nothing truly new, but it is a well crafted and incredibly deep game in the loot grinding genre. Particularly recommended if you can play it with friends.”
read full review ↗ - 90
“Path of Exile isn't a mega-budget game like Diablo, but you'd hardly know it.”
read full review ↗ - 95
“I’ve been having a great time with PoE, and it’s fast become my go-to when I need to get in a rewarding grind. The Xbox One version may be a little late to the party, but it was absolutely worth the wait. This fantastic game takes the best of the genre and propels them to impressive new heights.”
read full review ↗ - 70
“It’s a bit buggy and prone to repetition, but Path of Exile is a free-to-play Diablo clone that’s seriously worth playing. It’s dark and stylish-looking, with a rich and interesting progression system, and the cycle of slaying, looting and upgrading is as compelling as it is in Diablo 3. Given the price, it’s hard not to recommend. Grab some friends if you can, then join the trail.”
read full review ↗ - 60
“All in all then and Path of Exile is an enjoyable game, held back by some peculiar design choices, both in game and in the UI.”
read full review ↗ - 85
“Path of Exile is an indispensable ARPG in consoles. The game is terribly addictive and comes full of content and an excellent performance. The hundreds of possibilities in the creation of characters and styles determined the game as one of the best alternatives of the generation.”
read full review ↗ - 80
“Without question, Path of Exile is a great, if not one of the greatest, values for dollar you can find on the Xbox platform at this very moment. Grinding Gear Games has demonstrated that you don't need to spend $60 and up on a game that is going to be shelved in a matter of weeks as you wait for more content to arrive. Despite a few hiccups, Path of Exiles is a pure joy to play, and with a quality microtransaction system in place (Editors Note: I know, who knew we'd say something like that), it's worth every single penny to play this game. ”
read full review ↗
