Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 65 | 13 |
| All-time Steam reviews | 69% | 67 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 64% | 63 | 215 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 9, 2025) · 215 reviews sampled · 166 total reviews in window · weighted 83.5 up / 47.4 down · computed 2h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Frozenheim is a solid strategy game that incorporates enjoyable survival elements. Building is fun, not too demanding, and even newcomers will enjoy it. Generating satisfaction and settling new areas can be a bit of a headache at times, but then again, what isn’t? The highlights are the fantastic naval battles and the game’s very appealing visuals. Unfortunately, the occasionally confusing or downright nonsensical battles and the forced organic path generation that dictates your settlement’s construction are unnecessarily frustrating and prevent the game from reaching its full potential.”
read full review ↗ - 40
“Frozenheim doesn't do enough to stand out; furthermore, it suffers from some severe problems. The camera controls, unit controls, and just its overall feel makes it seem far more like an alpha build than something ready for release. While there are some small interesting things like finding free resources on the map, the game is not one to recommend.”
read full review ↗ - 67
“Frozenheim is the type of game that’s best played in small doses. The game feels underdeveloped in a lot of ways but not to the point where it becomes downright boring. A good entry point for players new to RTS but hard to recommend to genre veterans.”
read full review ↗ - 60
“Frozenheim is a fun and unpolished title. The game features fun settlement building and engaging combat, but it is bogged down with a poor story, a lack of content (Units and Buildings) and due to that has a severe lack of replayability. Despite these negatives. Frozenheim still manages to be a fun and engaging experience.”
read full review ↗ - 70
“Frozenheim is a visually attractive and enjoyable Viking-themed city-builder let down by shallow combat and questionable resource management.”
read full review ↗ - 80
“The two aspects of combat and city building seem to clash against one another. This is partially due to the real-time gameplay and the overall imbalanced economy. Players will either find themselves only gaining enough supplies for their war effort - akin to RTS games like Warcraft - or having a stable society that doesn’t go out and conquer. But, those that like this oil and water non-mix will have great fun with Frozenheim.”
read full review ↗ - 65
“I really enjoyed my time with Frozenheim and will certainly be playing more, especially multiplayer, but it could use a bit more of a facelift to help improve the core appeal. The negatives wouldn’t be as distracting if the game hadn’t just come out of early access, but taking that step to leave early access makes it imperative that the game feels fleshed out and not missing anything or needing major improvements. Still, it is an enjoyable game and players are sure to find hours of enjoyment in it. Just maybe wait until they’ve had a chance to upgrade the existing systems.”
read full review ↗ - 70
“These issues barely even touch on some of the very manual control systems used for troop deployment and the hit or miss mechanics of attacking enemy troops. Frozenheim has a huge amount going for it and manages to touch on a number of ideas that do, largely, work. It just needs a little more time to the in game combat, but there is a great game in out there on the open plains just waiting for Odin’s blessing.”
read full review ↗ - 75
“Frozenheim meets the status quo for what you would expect from an RTS game. Where it excels is in its gameplay balance and how much control it gives you to create your gameplay path. It falls short in story cohesiveness and the occasional buggy controls.”
read full review ↗ - 70
“Frozenheim is probably the most serene war-mongering games I’ve ever played with a lot of fun details that truly flesh out the entire experience. Not quite a city-builder but not entirely a full-on RTS, Frozenheim toes a themed line between the two genres in a fascinating, relaxing way. It has the potential to be a much more in-depth challenge, but for now, it’s a somewhat casual romp through Scandinavian lands (until a neighboring nord horde burns your village down, of course). If you’re ready to plunder and pillage, then build up your village, Frozenheim awaits those with a lust for blood (and an eye for Viking carpentry).”
read full review ↗ - 40
“Rather than delivering an undercooked campaign mode and real-time combat, allowing players to experience life as the Norse fully would have gone a long way; alas, it was not to be, and it might be best to leave this game out in the cold if real-time strategy is what you are seeking.”
read full review ↗ - 80
“Frozenheim is quite a test of strategic resource management and combat tactics as you raise your settlement, make it self-sufficient, and defend it from outside forces. I really enjoyed the ability to diversify through clan types and the maps are just plain beautiful at all ends. Some resources are far more unwieldy than others, and players will likely find frustration learning how to keep the things they constantly need in check. However, for everything on offer, Frozenheim is a solid arrangement of primitive economics and warfare and should scratch an itch for anyone looking to enjoy a solid strategy experience, either solo or with friendly opponents.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- Patch 1.4.10.3 is live!Jul 9, 2025significant · resets scoring window
- Patch 1.4.9.1 is live!May 28, 2025
- Patch 1.4.8.3Nov 11, 2024significant · resets scoring window
- Hotfix v 1.4.7.8Oct 24, 2024significant · resets scoring window
- Patch 1.4.7.3Oct 19, 2024significant · resets scoring window
- Hotfix v. 1.4.6.4Oct 6, 2024
- Patch 1.4.6.3Oct 5, 2024significant · resets scoring window
- Hotfix v. 1.4.5.4Sep 30, 2024significant · resets scoring window
- Update v. 1.4.4.26Sep 26, 2024significant · resets scoring window
- Strategy Fest update and the Winter Wars specialAug 28, 2023significant · resets scoring window
- Update v. 1.4.1.9May 23, 2023
- Frozenheim v 1.4 - AI Update: ArchetypesFeb 27, 2023significant · resets scoring window
- Frozenheim - 1.3.1.3 HotfixJan 17, 2023
- Frozenheim v 1.3 - Jarl’s Tournament UpdateDec 20, 2022significant · resets scoring window
- Coming up in Frozenheim 1.3 updateNov 22, 2022significant · resets scoring window
- Frozenheim v 1.2 - AI updateNov 14, 2022significant · resets scoring window
- Version 1.1 playtest is now live!Oct 21, 2022significant · resets scoring window
- Version 1.1 coming soon - join the playtest!Oct 20, 2022significant · resets scoring window
- Hotfix 1.0.1.4Jun 22, 2022significant · resets scoring window
- Frozenheim, the serene Norse city builder, sets sail out of Early Access today!Jun 16, 2022significant · resets scoring window
- Full release date announcement & Update 0.9.0 - Thorstein SagaMay 9, 2022significant · resets scoring window
- Update 0.8.0 - Sigrid SagaMar 14, 2022significant · resets scoring window
- Hotfix 0.7.4Feb 23, 2022
- Hotfix 0.7.3Feb 21, 2022significant · resets scoring window
- Hotfix 0.7.2Jan 31, 2022
- Hotfix 0.7.1Jan 28, 2022
- Update 0.7.0. - Kairve SagaJan 27, 2022significant · resets scoring window
- Hotfix 0,6.2Dec 23, 2021
- Frozenheim Hotfix 0.6.1Dec 10, 2021significant · resets scoring window
- Update 0.6.0 - City BuildingDec 6, 2021significant · resets scoring window
- Update 0.5.0. - The Bear Clan / Halloween Special EventOct 28, 2021significant · resets scoring window
- Frozenheim Hotfix 0.4.1Oct 20, 2021
- Update 0.4.0. - DrengirOct 7, 2021significant · resets scoring window
- Hotfix 0.3.1 - the Movement PatchSep 8, 2021
- What’s coming soon & sooner to Frozenheim: Drengir and 0.3.1 fixSep 3, 2021significant · resets scoring window
- Frozenheim Early Access Update 2 - ver. 0.3.0: "Narrative"Aug 2, 2021significant · resets scoring window
- Frozenheim Early Access Update 1 - ver. 0.2.0: "Nature"Jun 30, 2021significant · resets scoring window
- Frozenheim Hotfix 0.1.3Jun 1, 2021significant · resets scoring window
- Frozenheim Hotfix 0.1.2May 26, 2021significant · resets scoring window
- Frozenheim Hotfix 0.1.1May 22, 2021
