Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 79 | 13 |
| All-time Steam reviews | 92% | 87 | 66 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 1 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“What The Last Show of Mr. Chardish lacks in particularly engaging gameplay, it makes up for with a beautiful art style, a variety of settings, and some interesting ideas about art and identity.”
read full review ↗ - 85
“The Last Show of Mr. Chardish is a gem of a title. Although some may wish that the story encompassed more than just one character in a detailed manner, the tale is fascinating due to the subject matter and the flashback/reverse order in which the tale is told. The actual gameplay sections are engaging even though most of it is rather simple, and the inclusion of a few secrets rewards those who would rather spend some time exploring each play rather than rushing through them. It's short but feels perfect in length, and those who enjoy a good narrative would definitely enjoy this game.”
read full review ↗ - 81
“I was really, really impressed by so much of this. As a piece of visual art, I haven’t seen anything so pretty in forever. As an idea, it’s fascinating. In its execution, it occasionally lets itself down. But I’m still so glad I spent time with this.”
read full review ↗ - 80
“The Last Show of Mr. Chardish also features an elegant piano-prominent soundtrack that really seals the deal, a great showcase for the instrument which emphasizes the drama at the story’s center. The game is only about two or three hours long and best played in one sitting, thanks to its excellent pacing and lack of fluff. It’s highly and most easily recommended to those who enjoyed What Remains of Edith Finch, and though it’s brighter, calmer, and overall simpler in most respects, none of that makes it a lesser experience. The Last Show of Mr. Chardish is a lovely gem that will stir player emotions on until its heartfelt end.”
read full review ↗ - 80
“As an example of integration between story and gameplay, The Last Show of Mr. Chardish shines. A beautiful title in its own right, fans of this type of story-driven experience will find plenty to love. Don't let a few bugs scare you away, this is a title that's absolutely worth your time.”
read full review ↗ - 70
“An interesting and highly artistic walking simulator with beautiful images and thoughts on philosophical matters despite the lack of gaming mechanics.”
read full review ↗ - 83
“The more you dive into the metaphors and abstractions that are brought to bare, the more affecting this experience will be. Developers Punk Notion succeed in what they have built here, weaving a vivid tale more than worth the few hours of your time.”
read full review ↗
Patch history
- Keyart UpdateFeb 2, 2021
- Indie Arena Booth - Visit us till Sunday (30.08)Aug 29, 2020
