Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (236 positive / 63 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing28% mention it
- Combat20% mention it
- Multiplayer & servers14% mention it
- Visuals & art13% mention it
- Progression & loot13% mention it
What negative reviews complain about
- Story & writing30% mention it
- Performance27% mention it
- Combat17% mention it
- Progression & loot16% mention it
- Grind & repetition13% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
63%
96 reviews
5-15h
86%
95 reviews
15-40h
84%
70 reviews
40-100h
93%
30 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 15 |
| Creator reviews (1 tracked) | – | 97 | 2 |
| All-time Steam reviews | 60% | 60 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 78% | 73 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jan 28, 2025) · 300 reviews sampled · 3199 total reviews in window · weighted 170.2 up / 31 down · computed 18m ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Despite its minor bugs and glitches, Wayfinder is a terrific ARPG. It is full of content and potential, that casual and hardcore players alike will have a blast playing.”
read full review ↗ - 80
“Overall, Wayfinder as a game saw a very transformative change throughout its early access. Airship Syndicate no doubt did not anticipate having to change a live service MMORPG to a fully functional and fun-to-play ARPG, however. The work that was put into adding multiple layers of build crafting depth, several large locations with lots to do and see. As well as a staggering variety of wayfinders, weapons, enemies, and bosses all wrapped in a beautifully simplistic art style is easily recommendable. Especially at its very low price tag. It is worth every penny, as it was to play every second that I did throughout its early access and many forms.”
read full review ↗ - 74
“Wayfinder has made significant strides from the online-only Wayfinder game I played when it launched into Early Access in August of 2023. The overhaul to a single-player game with optional multiplayer still has an echo of the MMO design it once aspired to be. The expansive world, character archetypes and end game loop are all remnants of what was, and yet Airship Syndicate has managed to twist the formula just enough to make it worthwhile for solo and co-op RPG players. While some systems may be as dense as the Gloom itself, Wayfinder ultimately lights the way to an enjoyable and rewarding adventure.”
read full review ↗ - 75
“With the official 1.0 release, Wayfinder gained additional features, such as a new hero and open-world area. I anticipate that the developers will maintain this trend with future updates because the game's current patches have also included numerous additions that improve players' overall experience.”
read full review ↗ - 70
“I’m pleasantly surprised by just how far Wayfinder has come since I first played that beta. From its lukewarm early access launch, the game has transformed into an experience that’s well worth your time if you’re a fan of the ARPG/MMO genres.”
read full review ↗ - 65
“There was nothing that stood out from the game, and the story didn't particularly grab me. The main selling point for me was the combat and dungeon-crawling, which was quite fun. However, Wayfinder still needs some work to give it that extra sparkle.”
read full review ↗ - 75
“Wayfinder is a fun, fast-paced action RPG with some great world-building and excellent progression systems.”
read full review ↗ - 80
“In keeping the grind but removing the online requirements, Airship Syndicate are sending a clear message: Wayfinder is a game for the players.”
read full review ↗ - –
Patch history
- 1.2.0e - HotfixApr 3, 2025
- Patch 1.2.0dFeb 27, 2025
- Patch 1.2.0bFeb 5, 2025
- Hardcore Mode - v1.2Jan 28, 2025significant · resets scoring window
- Patch 1.1.0aDec 17, 2024significant · resets scoring window
- Nightmare Mode, Save Slots & More! - Quality of Life Update 3 is LIVE!Dec 12, 2024significant · resets scoring window
- Difficulty Rewards & Save Slots - Quality of Life Update PreviewNov 20, 2024significant · resets scoring window
- 1.0.0eNov 19, 2024
- 1.0.0dNov 13, 2024
- 1.0.0cNov 11, 2024significant · resets scoring window
- 1.0.0bOct 30, 2024significant · resets scoring window
- Patch 1.0aOct 22, 2024
- Wayfinder 1.0Oct 21, 2024significant · resets scoring window
- Cross Play Is Live! - Patch 0.6.1Oct 1, 2024
- Qol 2 Hotfix 1Sep 11, 2024
- QoL 2 Update & The Homestretch to 1.0!Sep 9, 2024significant · resets scoring window
- Quality of Life 2 Update - Patch NotesSep 9, 2024significant · resets scoring window
- 0.5.0a Echoes HotfixJul 24, 2024
- Quality of Life Update 1 - Server Browser Is Live!Jul 17, 2024significant · resets scoring window
- Patch Preview: Quality of Life Update 1Jul 10, 2024significant · resets scoring window
- 0.4.2f Echoes HotfixJun 27, 2024
- 0.4.2e Echoes HotfixJun 25, 2024
- 0.4.2d Echoes HotfixJun 21, 2024
- 0.4.2c Steam Deck Fixes & Echoes HotfixJun 19, 2024
- 0.4.2b Echoes HotfixJun 14, 2024
- Wayfinder Echoes is Live!Jun 11, 2024significant · resets scoring window
- 0.4.1 Echoes HotfixJun 4, 2024
- Wayfinder Echoes Preview Event is LiveMay 31, 2024significant · resets scoring window
- Wayfinder Transfer of Service UpdateApr 8, 2024
- Hotfix 0.2.4.1Feb 28, 2024
- Performance Optimizations & UI Improvements NOW LIVE!Feb 14, 2024significant · resets scoring window
- Patch Preview: UI + Balance UpdatesFeb 5, 2024significant · resets scoring window
- Patch Preview: Performance ImprovementsJan 23, 2024significant · resets scoring window
- Patch 0.2.3.1Jan 19, 2024
- Job Board Preview is LIVE! & Q1 Roadmap UpdateJan 10, 2024significant · resets scoring window
- v0.2- Eventide is LIVE!Dec 16, 2023significant · resets scoring window
- December Patch PreviewDec 4, 2023significant · resets scoring window
- Respec Affinity Points Now Live!Nov 22, 2023
- Patch 0.1.11.0Nov 16, 2023
- 300%+ XP Boost Now Live - Patch 0.1.10.0Nov 8, 2023significant · resets scoring window
…and 17 earlier patch announcements.
