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Grand Theft Auto IV: The Complete Edition

Grand Theft Auto IV: The Complete Edition

Rockstar North, Rockstar Toronto · released Mar 23, 2020

ActionAdventurePCPlayStation 3Xbox 360

Niko Bellic, Johnny Klebitz and Luis Lopez all have one thing in common - they live in the worst city in America. Liberty City worships money and status, and is heaven for those who have them and a living nightmare for those who don't.

77
VGC Score
Stablehigh confidence
72%
At launch
83%
Steam all-time
n/a
Press
82%
Player sentiment
84%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 417 sampled Steam reviews (337 positive / 80 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing27% mention it
  • Bugs & crashes11% mention it
  • Performance8% mention it
  • Visuals & art5% mention it
  • World & exploration5% mention it

What negative reviews complain about

  • Bugs & crashes43% mention it
  • Story & writing28% mention it
  • Performance15% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

76%

66 reviews

5-15h

80%

76 reviews

15-40h

79%

131 reviews

40-100h

83%

111 reviews

100h+

94%

33 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews83%771306
Metacritic user ratings8412
Post-patch Steam reviews (trust-weighted)84%78681
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1945 total reviews in window · weighted 210.1 up / 39.5 down · computed 2h ago · full methodology →

Patch history

No patch announcements found on Steam yet.