Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 92 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 36 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,410 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Sep 19, 2025) · 36 reviews sampled · 36 total reviews in window · weighted 19.4 up / 2.1 down · computed 12h ago · full methodology →
Patch history
- v1.1.0 Major Update - Performance OptimizationSep 19, 2025significant · resets scoring window
- [Beta Branch] v1.1.0t1 UpdateApr 12, 2025significant · resets scoring window
- Welcome to play the latest version of Geometry Arena 2Jun 20, 2023significant · resets scoring window
- v1.0.7 UpdateJul 15, 2021
- v1.0.6 UpdateJun 29, 2021significant · resets scoring window
- v1.0.5 Update - Auto Start & Auto Fuse !Jun 22, 2021
- v1.0.4 Update - lots of new content!Jun 18, 2021significant · resets scoring window
- v1.0.3 UpdateJun 10, 2021
- v1.0.2 UpdateJun 7, 2021
- v1.0.1 UpdateJun 4, 2021
- Happy Children's Day! v1.0 is here!Jun 1, 2021significant · resets scoring window
- v1.0 is now available!May 31, 2021significant · resets scoring window
- v1.0正式版最终测试 & 测试玩家回馈活动May 20, 2021
- v1.0正式版:更新计划前瞻 & 测试相关Mar 31, 2021
- v0.8.7 UpdateMar 22, 2021
- v0.8.6 UpdateMar 3, 2021
- v0.8.5 UpdateJan 18, 2021
- v0.8.4 UpdateJan 13, 2021
- v0.8.3 UpdateJan 8, 2021
- v0.8.2 UpdateJan 1, 2021significant · resets scoring window
- v0.8.1 UpdateDec 28, 2020
- v0.8.0 Major Update - New Role "Core"Dec 25, 2020significant · resets scoring window
- v0.7.6 UpdateDec 3, 2020significant · resets scoring window
- v0.7.5 UpdateNov 26, 2020
- v0.7.4 UpdateNov 20, 2020
- v0.7.3 Update - Daily ChallengeNov 10, 2020
- v0.7.2 UpdateNov 2, 2020
- v0.7.1 UpdateOct 25, 2020
- v0.7.0 Major Update - New Role SwordmasterOct 19, 2020
- v0.6.6 UpdateOct 11, 2020
- URP Version is Available Now!Oct 10, 2020significant · resets scoring window
- v0.6.5 UpdateOct 4, 2020
- v0.6.4 UpdateOct 1, 2020
- v0.6.3 UpdateSep 25, 2020
- v0.6.2 UpdateSep 22, 2020
- v0.6.1 UpdateSep 19, 2020
- v0.6.0 Major Update - New Role & New Rune FeatureSep 17, 2020significant · resets scoring window
- v0.5.6 UpdateSep 13, 2020
- v0.5.5 UpdateSep 11, 2020
…and 43 earlier patch announcements.
