Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | 83 | 6 |
| Post-patch Steam reviews (trust-weighted) | 96% | 91 | 582 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.5, but scores above 88 must be earned in front of a mass audience; this verdict rests on 15,871 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Apr 23, 2026) · 300 reviews sampled · 582 total reviews in window · weighted 214.2 up / 8.2 down · computed 11h ago · full methodology →
Patch history
- shapez 2 is OUT NOW in 1.0!Apr 23, 2026significant · resets scoring window
- Shapez 2 Demo – New Content Update & How to install itFeb 7, 2024significant · resets scoring window
- Devlog 014 - It’s in the detailsNov 23, 2023significant · resets scoring window
- Devlog 012 - Visual Updates & ProgressOct 26, 2023significant · resets scoring window
- Devlog 007 - Progression & Alpha 6 updateJun 19, 2023significant · resets scoring window
- Concept Art Update - Space StationsDec 16, 2022
- Update 1.5.5 - Play shapez in your Browser!Jun 20, 2022
- Update 1.5.1 - Official modloader!Feb 25, 2022significant · resets scoring window
- Update 1.4.3 - Dlc Update #2 & More!Aug 28, 2021significant · resets scoring window
- 1.3.1 - Savegame bugfixesApr 16, 2021
- 1.3.0 - Achievements & China launch!Mar 12, 2021
- Update 1.2.2 - Fixes & Quality of Life, againDec 7, 2020significant · resets scoring window
- Update 1.2.1 - Minor improvements & fixesOct 31, 2020
- Wires Update: Now Out!Oct 9, 2020
- October 9th - Wires UpdateSep 27, 2020
- Devlog #005 - Status Update and Update PreviewJul 18, 2020significant · resets scoring window
- Update 1.1.18 - Double your fps!Jun 27, 2020significant · resets scoring window
- Update 1.1.16 - Pipette, Soundtrack & Quality of Life!Jun 21, 2020significant · resets scoring window
- Update 1.1.15 - Belt planner!Jun 17, 2020
- Update 1.1.14 - Mirror, Tunnels, Markers ...Jun 16, 2020
- Update 1.1.2 - Huge Performance improvements!Jun 14, 2020significant · resets scoring window
- Update 1.1.11 - Quality of life & more!Jun 13, 2020significant · resets scoring window
- Update 1.1.10 - Linux Builds & Steam Cloud!Jun 12, 2020
- Update 1.1.9 - Translations & MoreJun 11, 2020
