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My Singing Monsters

My Singing Monsters

Big Blue Bubble · released Mar 24, 2021

CasualSimulationFree To Play

Dive into the Musical World of My Singing Monsters! Breed them, feed them, listen to them sing! Breed & collect a menagerie of Monsters, each a living instrument! Build your paradise across 35+ Islands, customize your world, and enjoy endless music! There's never a dull moment in the Monster World!

86
VGC Score
Stablehigh confidence

anchored at patch: “Update 4.3.0” (2y ago)

86%
At launch
94%
Steam all-time
n/a
Press
64%
Player sentiment
92%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 336 sampled Steam reviews (310 positive / 26 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Music & audio5% mention it

What negative reviews complain about

  • Monetization27% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

89%

92 reviews

5-15h

92%

77 reviews

15-40h

95%

75 reviews

40-100h

96%

48 reviews

100h+

91%

44 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews94%881000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)92%863000
Calibration prior (typical game)7250

Scoring window: since the last significant patch (May 15, 2024) · 300 reviews sampled · 17263 total reviews in window · weighted 214.3 up / 18.6 down · computed 8h ago · full methodology →

Patch history

  1. Update 5.6.0
    Aug 5, 2026
  2. Update 5.5.0
    Jul 15, 2026
  3. Update 5.4.0
    Apr 30, 2026
  4. Update 5.3.0
    Feb 25, 2026
  5. Update 5.2.0
    Dec 10, 2025
  6. Update 5.1.0
    Oct 29, 2025
  7. Update 5.0.0
    Oct 1, 2025
  8. Update 4.8.4
    Jun 25, 2025
  9. Update 4.8.2
    May 14, 2025
  10. Update 4.8.0
    Apr 16, 2025
  11. Update 4.7.0
    Feb 19, 2025
  12. Update 4.5.0
    Oct 9, 2024
  13. Update 4.4.0
    Sep 4, 2024
  14. Update 4.3.0
    May 15, 2024significant · resets scoring window
  15. Update 4.2.0.
    Mar 26, 2024significant · resets scoring window
  16. Update 4.1.2
    Dec 13, 2023significant · resets scoring window
  17. Update 4.1.1
    Nov 15, 2023
  18. 4.1.0
    Oct 11, 2023
  19. Update 3.9.4
    Aug 2, 2023
  20. Update 3.9.1
    Apr 20, 2023
  21. 3.8.4 Update
    Mar 8, 2023
  22. Update 3.8.3
    Feb 21, 2023
  23. MSM 3.8.0 Update
    Dec 14, 2022
  24. 3.6.0 Release
    Jul 20, 2022