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Gorilla Tag

Gorilla Tag

Another Axiom Inc. · released Dec 31, 2022

ActionCasualPCPlayStation 5

Run, jump, and climb using only your hands. Play tag or infection with people online. Run away from the infected players, or outmaneuver the survivors to catch them. Embrace your inner ape.

85
VGC Score
Stablehigh confidence

anchored at patch: “🌎🚀 This Super update is out of this world!” (11d ago)

84%
At launch
91%
Steam all-time
n/a
Press
41%
Player sentiment
92%
Recent sentiment

PC 85 · PlayStation 40

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 413 sampled Steam reviews (364 positive / 49 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

Positive reviews don't converge on specific aspects.

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

89%

84 reviews

5-15h

91%

118 reviews

15-40h

89%

92 reviews

40-100h

85%

65 reviews

100h+

83%

54 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews91%851000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)92%86747
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Aug 21, 2026) · 238 reviews sampled · 747 total reviews in window · weighted 163.3 up / 17.2 down · computed 4h ago · full methodology →

Patch history

  1. 🌎🚀 This Super update is out of this world!
    Aug 21, 2026significant · resets scoring window
  2. Monke Gotta Swing
    Jul 24, 2026
  3. Small Bug Fix
    Jul 13, 2026
  4. Space Map Update
    Jul 10, 2026
  5. Gorilla Tag Creator Fest!
    Jun 12, 2026significant · resets scoring window
  6. Summer Fun, Pride Celebrations & New Features!
    May 29, 2026significant · resets scoring window
  7. April Rains Update
    Apr 17, 2026significant · resets scoring window
  8. 3/20 Update
    Mar 20, 2026
  9. Fall Is Coming
    Oct 3, 2025
  10. Gadgets BETA Update
    Aug 22, 2025significant · resets scoring window
  11. 📈Ranked Mode is Here!
    Jun 27, 2025significant · resets scoring window
  12. Introducing: Lost and Found - Prop Haunt 👻 🎩
    Jun 13, 2025significant · resets scoring window
  13. ☢️ Ghost Reactor Update: SYSTEM ESCALATION DETECTED 👻
    May 30, 2025significant · resets scoring window
  14. Hoverboard Update
    Feb 21, 2025
  15. Monke Biz Update
    Jan 24, 2025
  16. Holiday Update!
    Dec 13, 2024
  17. Moonke Madness
    Oct 18, 2024

…and 54 earlier patch announcements.