Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 301 sampled Steam reviews (294 positive / 7 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
Positive reviews don't converge on specific aspects.
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
95%
65 reviews
5-15h
98%
107 reviews
15-40h
100%
85 reviews
40-100h
97%
32 reviews
100h+
92%
12 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 95% | 90 | 1000 |
| Metacritic user ratings | – | 83 | 8 |
| Post-patch Steam reviews (trust-weighted) | 94% | 89 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 44,384 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Nov 26, 2024) · 300 reviews sampled · 11033 total reviews in window · weighted 214.3 up / 6.1 down · computed 6h ago · full methodology →
Patch history
- Bug fixes, more achievements and PS port!Nov 26, 2024significant · resets scoring window
- ROUNDS patch: 1.1.1Mar 15, 2024significant · resets scoring window
- Achievement update: Patch 1!Feb 23, 2024
- Achievements, optimization and Crossplay!Feb 21, 2024
- ROUNDS Optimization UpdateApr 27, 2021
- Rounds 1.05Apr 11, 2021
- Rounds 1.02Apr 7, 2021
- Rounds 1.01Apr 6, 2021
