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ROUNDS

ROUNDS

Landfall · released Mar 31, 2021

ActionIndiePCPlayStation 5, PlayStation 4Xbox Series X, Xbox OneNintendo Switch

Rounds is a 1v1 rogue-lite shooter where each round gets more intense. The losing player of each round unlocks clever upgrades to create a better build to counter their opponent.

88
VGC Score
Stablehigh confidence

anchored at patch: “Bug fixes, more achievements and PS port!” (1y ago)

89%
At launch
95%
Steam all-time
n/a
Press
74%
Player sentiment
94%
Recent sentiment

PC 88 · PlayStation 74 · Xbox 77

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 301 sampled Steam reviews (294 positive / 7 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

Positive reviews don't converge on specific aspects.

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

95%

65 reviews

5-15h

98%

107 reviews

15-40h

100%

85 reviews

40-100h

97%

32 reviews

100h+

92%

12 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews95%901000
Metacritic user ratings838
Post-patch Steam reviews (trust-weighted)94%893000
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 88.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 44,384 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: since the last significant patch (Nov 26, 2024) · 300 reviews sampled · 11033 total reviews in window · weighted 214.3 up / 6.1 down · computed 6h ago · full methodology →

Patch history

  1. Bug fixes, more achievements and PS port!
    Nov 26, 2024significant · resets scoring window
  2. ROUNDS patch: 1.1.1
    Mar 15, 2024significant · resets scoring window
  3. Rounds 1.05
    Apr 11, 2021
  4. Rounds 1.02
    Apr 7, 2021
  5. Rounds 1.01
    Apr 6, 2021