Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 10 |
| All-time Steam reviews | 79% | 74 | 104 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“Essays on Empathy is an impressive work which shows a deep story about life through short and creative gameplay. However, it was not satisfying enough because its convenience on UI is not good, and some stories are monotonous.”
read full review ↗ - 90
“At an absolute bare minimum, Essays on Empathy is a fantastic project. Very few games have really given this level of insight into the world of the developer. Truly, this is one of the most impactful games I have played in years. Some of these titles touch on private pains and give a sense of clarity and non-judgemental exploration. I am honestly so appreciative.”
read full review ↗ - 90
“I’ve always said that the best and most interesting games are being made at the experimental level in game jams and Essays on Empathy proves that.”
read full review ↗ - 90
“Ten stories, ten little bullets fired straight through your heart, each one in a new different way. A new way to develop, feel and live the video game”
read full review ↗ - 70
“Overall, Essays on Empathy is an intriguing collection. It’s a shame that a few finishing touches weren’t applied to give the overall package the polish it deserves, but there’s no denying that the concepts created by Deconstructeam are seriously impressive. You likely won’t find a collection of games as eclectic as this anywhere else.”
read full review ↗ - 75
“Essays on Empathy feels like a collection of elevator pitches, of small technical showcases of what Deconstructeam will develop from now on. Some of the games in the collection are too vague and occasionally way too pretentious to be fully enjoyed, but other titles in here, while short, ooze potential.”
read full review ↗ - 80
“A vast amount of passion has been poured into crafting these short but powerful games, which becomes even more apparent while watching the developers discuss each title in their respective documentaries. Thoughtfully reflective, introspective and emotive, Essays on Empathy is 50% videogame, 50% documentary, and 100% heart. If you’re the kind of person who plays videogames not only for enjoyment, but for deep narratives, important messages, or artistic expression, then this is an essential experience. And really, couldn’t everyone benefit from just a bit of extra empathy?”
read full review ↗ - 70
“Essays on Empathy is a glance at Deconstructeam’s history. The games are clever and enjoyable, showing the team’s auteur tone as they explore different gameplay styles. People fond of unique, experimental games are likely to enjoy this collection, though some would have benefitted from developing their concepts further.”
read full review ↗ - 80
“As a game developer, I find Essays on Empathy to be a rare, insightful look on the evolution of an indie game studio, from finding its voice to offering a helping hand to others still cultivating their own. As a gamer, I genuinely felt hit by a train when it came to some of the incredibly powerful and even relatable emotions encapsulated in such short experiences. Deconstructeam achieved their goals and did so in such a unique way that I feel better off for having played Essays on Empathy; most importantly, however, I simply feel, and although that’s the point of this collection, understanding exactly what I feel will take some unpacking. There isn’t another game like Essays on Empathy, but I genuinely hope these post mortem vignettes become a trend. Game developers, take note!”
read full review ↗ - 100
“Essays on Empathy did something better than give me a polished videogame experience. It gave me access to an experience of communal artmaking that I didn’t realise how badly I missed.”
read full review ↗ - 70
“Essays on Empathy is a collection of games meant to get players thinking and most of them do this exceptionally well, while others are a bit flat.”
read full review ↗ - 100
“This is precisely the kind of small, warm story that is fundamentally impossible in our bombastic, capitalist conception of the games industry. If all we celebrate are the big games, the ones that leave us feeling like we got our money’s worth, the ones which have us posting screenshots on Twitter and the ones which blow up on Twitch, if this is the zeitgeist of our medium’s discourse, then what place could there be for the ordinary, the mediocre, the quintessentially human? I don’t know if Essays on Empathy will find an audience. If anything, it incorporates numerous design decisions which seem to impede its ability to find an audience. But it is a game which I, personally, am thankful for, and will be for a long time to come.”
read full review ↗
…and 2 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
