Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 7 |
| All-time Steam reviews | 93% | 87 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 21 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 59 reviews sampled · 58 total reviews in window · weighted 36.8 up / 2.7 down · computed 7h ago · full methodology →
Press & Creators reviews (8)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Although Ravenous Devils doesn’t offer much, it’s a pretty good little game. The chemistry between the two characters works well, and you could almost envy the strength of their bond. The graphics aren’t anything to write home about, and the gallons of blood in an already gloomy setting are just the icing on the cake. The biggest problem is the lack of variety. In a relatively short time, you’ve really exhausted all possible customization options, not to mention the repetitiveness.”
read full review ↗ - 65
“As a fan of morbid humor and the movie Sweeney Todd, the devilish and somewhat brutal Ravenous Devils has some appeal to me...”
read full review ↗ - 60
“More entertaining than your average tycoon game, Ravenous Devils leverages a famous penny dreadful theme, namely Sweeney Todd, to give it a unique, dark tone. It’s a shame that this long pig pie is part-baked with a number of frustrating glitches that upsets its flavour. It also fails to turn its theme into anything mechanically interesting. Still, you’ll easily lose a few evenings to this game before its recipe becomes stale.”
read full review ↗ - 50
“At a glance, Ravenous Devils immediately invokes images of the classic macabre tale of Sweeney Todd. The killing of innocent people in order to cook them into delicious meals for the unsuspecting public makes for a grim, disturbing and yet curious element in this horror cooking simulator. But is this more Demon Barber of Fleet Street, or Ramsey’s Kitchen Nightmares?”
read full review ↗ - 70
“Ravenous Devils offers a rather short and non-replayable experience for one or two nights, but at the right price. I would like to put a separate plus for the courage of the idea and concept. At the very least, this is something out of the ordinary. I can't particularly recommend it, but if you just unload your brain or get distracted, then it's quite suitable for yourself.”
read full review ↗ - 75
“The gore may be too extreme and nauseating at times, but the decent animations, nice-looking restaurants, and compelling narrative kept me pushing through to the last cuts. Ravenous Devils is unlike anything out there, and it won’t be for everyone, but there’s no denying that it’s a nicely made and oddly enjoyable experience.”
read full review ↗ - 72
“Ravenous Devils is a delightfully macabre and in some ways original management system, inspired on the artistic front as well as retained on a playful level. The gaming system developed by Bad Vices Games is able to offer a galvanizing experience that unfortunately echoes a certain surrender, the daughter of a well-thought-out development that lacks ambition. It is as a whole a more than appreciable work if you love splatter tales in the style of Jack the Ripper.”
read full review ↗ - 75
“For a game of such a low price point, I was staggered at how much fun I had with Ravenous Devils. Even after playing for around eight or so hours, I couldn’t help but think why they are charging so little for such a unique take on the genre. Fans of games like this will quickly become hooked on the rinse and repeat mechanics but increasingly utilising the upgrades to turn more profit and a successful business.”
read full review ↗
Patch history
- Endless mode updateJul 18, 2022significant · resets scoring window
- German addedMay 23, 2022
- Hotfixes N°3May 21, 2022
- Ravenous Devils new in-game languagesMay 19, 2022
- HotfixesMay 1, 2022
