Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 70 | 33 |
| All-time Steam reviews | 86% | 80 | 825 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 927 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jan 27, 2025) · 300 reviews sampled · 927 total reviews in window · weighted 205 up / 37.7 down · computed 1h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Grab a partner or rope in a friend to laugh and cry your way through In Sink's series of carefully crafted puzzle rooms. While the repeated use of certain mechanics takes a toll on the fun, the more creative challenges are full of flair and are a joy to overcome. The highs just about outweigh the lows, leaving In Sink swirling the basin without ever really rising above it.”
read full review ↗ - 70
“In Sink is a fun co-op puzzler with multiple themed levels and some great puzzles. It can be a bit clunky and confusing at times, but taking a break and coming back to it is often enough to ensure a great experience!”
read full review ↗ - 80
“In Sink is a clever co-op puzzle game that challenges two players with exciting and difficult, but not frustrating, puzzles. Its clever use of a language-free puzzle system allows anyone to enjoy the game, making it a fun way to meet new friends or connect with old ones.”
read full review ↗ - 70
“In Sink is a fun and stylish puzzle game to play with your friend online, but suffers from some puzzles dragging out for too long and sometimes the hint function does the opposite of its purpose.”
read full review ↗
Patch history
- Slither into the Lunar New Year with our Festive Hub!Jan 27, 2025significant · resets scoring window
- Enjoy Some Winter Wonder with Our Latest Update!Dec 19, 2024significant · resets scoring window
- Patch #1: A few bug fixes!Nov 22, 2024significant · resets scoring window
