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VPet-Simulator

VPet-Simulator

LB Game · released Aug 12, 2023

CasualIndieRPGSimulationFree To PlayPC

Feeling like the computer desktop is too dull? Need something cute to heal oneself? Come and try this new completely free and open source V-Pet simulator. A cute and adorable pet that supports various feeding interactions to accompany you in game learning is definitely your best choice!

90
VGC Score
Stablehigh confidence

anchored at patch: “Lolis Birthday Fan Creation Recruitment Level 3” (2mo ago)

94%
At launch
98%
Steam all-time
n/a
Press
54%
Player sentiment
98%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (282 positive / 17 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing5% mention it
  • Visuals & art5% mention it

What negative reviews complain about

  • Story & writing18% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

90%

89 reviews

5-15h

96%

71 reviews

15-40h

93%

44 reviews

40-100h

97%

39 reviews

100h+

98%

56 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews98%941000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)98%931010
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 93.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 51,733 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: since the last significant patch (Jun 28, 2026) · 300 reviews sampled · 1010 total reviews in window · weighted 255.2 up / 3.3 down · computed 2h ago · full methodology →

Patch history

  1. Lolis Birthday Fan Creation Recruitment Level 3
    Jun 28, 2026significant · resets scoring window
  2. Happy Loong Boat Festival! Let's see what's new
    Jun 18, 2026significant · resets scoring window
  3. [v1.10.14] Enhanced user experience & fixed numerous bugs & more
    Apr 22, 2024significant · resets scoring window
  4. New talking and eating animations and more updates and fixes
    Sep 17, 2023significant · resets scoring window
  5. Official Update Planner
    Aug 17, 2023significant · resets scoring window