Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 69% | 66 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 67% | 65 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Apr 17, 2025) · 300 reviews sampled · 7398 total reviews in window · weighted 147.5 up / 100.2 down · computed 6h ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“Considering Torchlight Infinite is a free-to-play title, the hours of fun I got, with both free-to-play and paid characters, is a good sign. If you’re interested, check it out; at best, you get a great title to love at no additional fee.”
read full review ↗ - 60
“Torchlight Infinite reaches the sufficiency by virtue of the good ideas that characterize the combat system and the classes. But it doesn't go further, due to a rather anonymous design of scenarios and enemies and too confusing menus. We are therefore faced with a product that is enjoyable but which, unfortunately, cannot keep up with Diablo Immortal and other exponents of the genre.”
read full review ↗
Patch history
- Torchlight: Infinite - "Sandlord" SeasonApr 17, 2025significant · resets scoring window
- Torchlight: Infinite - Season of "Arcana"Jan 5, 2025significant · resets scoring window
- Torchlight: Infinite - Major Update: Clockwork BalletJul 1, 2024significant · resets scoring window
- [Twinightmare] Season Patch NoteDec 26, 2023
- Season Update AnnouncementMay 8, 2023
- New Season "Blacksail" Patch NoteJan 11, 2023
- Torchlight Patch Notes - November 24Nov 24, 2022
- [Dev Blog #22] Dark Surge & Next Season News!Nov 18, 2022significant · resets scoring window
- Torchlight Server Maintenance - October 19Oct 20, 2022significant · resets scoring window
