Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 98% | 94 | 342 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 94% | 89 | 91 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 688 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Apr 13, 2026) · 88 reviews sampled · 91 total reviews in window · weighted 55.6 up / 3.4 down · computed 6h ago · full methodology →
Patch history
- Small Content Update + SUPER DEBT Kickstarter Fully Funded!Apr 13, 2026significant · resets scoring window
- v.1.2.10 Steam Deck Performance Improvements + Misc. Bug FixesOct 2, 2025significant · resets scoring window
- v1.2.9 Fixed Supporter Credits on Title ScreenMay 29, 2025
- v.1.2.7 small bug fixesMay 5, 2025significant · resets scoring window
- v1.2.6 Smarter SaveData Migration + More FPS OptionsApr 22, 2025significant · resets scoring window
- v1.2.5Apr 21, 2025
- v1.2.4 Achievements Work Again! Wow!Apr 21, 2025
- v1.2.3 is out!Apr 21, 2025significant · resets scoring window
- Updated Demo + New v1.2.3 Test branch buildApr 17, 2025significant · resets scoring window
- Modding Cloud Storage, Bug Fixes (v1.2.1)Oct 7, 2024
- More cool stuff, QOL changes, and Modding/Level Editor improvements! (v1.2.0)Sep 29, 2024significant · resets scoring window
- Bug fixes (v1.1.1)Sep 16, 2024
- Some cool stuff and lots of bug fixes! (v1.1.0)Sep 16, 2024significant · resets scoring window
- Garbanzo Quest v1.0 is OUT NOW!!!Sep 4, 2024
- Garbanzo Quest v1.0 is Releasing SEPTEMBER 4TH!Jul 18, 2024
- No more farm crash (0.7.6_350)Feb 27, 2024
- Speedrun Mode & Bug Fixes (0.7.5_348)Feb 12, 2024significant · resets scoring window
- Tough Guy Mode + Bug Fixes (0.7.3_344)Feb 7, 2024significant · resets scoring window
- Sound Check + Window Scale Multiplier Option + Bug Fixes (0.7.2_338)Feb 5, 2024significant · resets scoring window
- Just some small bug fixes (0.7.1_333)Feb 4, 2024significant · resets scoring window
- Early Access Version 0.7 is OUT NOW!Feb 2, 2024significant · resets scoring window
- 🌲 November 2023 Progress Update 🌲Nov 28, 2023
- 0.6.1: Bug Fixes and other Little ThingsJan 9, 2023
- Early Access Version 0.6.0 is out now!Jan 6, 2023significant · resets scoring window
