Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 95% | 90 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 23,108 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Apr 25, 2026) · 300 reviews sampled · 3127 total reviews in window · weighted 185.8 up / 9.2 down · computed 2h ago · full methodology →
Patch history
- STRAFTAT 1.4.8Jul 22, 2026
- STRAFTAT 1.4.7Apr 25, 2026
- STRAFTAT 1.4.6Apr 25, 2026significant · resets scoring window
- STRAFTAT 1.4.4Mar 7, 2026
- STRAFTAT 1.4.3Feb 17, 2026
- STRAFTAT 1.4.2Nov 15, 2025
- STRAFTAT 1.4.1Nov 11, 2025significant · resets scoring window
- BAZAAR FREE UPDATE - STRAFTAT 1.4.0Nov 8, 2025significant · resets scoring window
- STRAFTAT 1.3.5Sep 21, 2025
- STRAFTAT 1.3.4bAug 9, 2025
- STRAFTAT 1.3.4Aug 5, 2025
- STRAFTAT 1.3.3gJul 31, 2025
- SRTAFTAT 1.3.3f HotFixJul 28, 2025
- HOTFIX STRAFTAT 1.3.3cJul 18, 2025
- 2v2/FFA MASSIVE UPDATEJul 15, 2025significant · resets scoring window
- STRAFTAT 1.2.6 (Hotfix)May 18, 2025
- DLC & MAPS UPDATEMay 8, 2025significant · resets scoring window
- APRIL MAPS UPDATEApr 4, 2025
- STRAFTAT 1.2.3 (hotfix)Mar 11, 2025
- MUSIC UPDATE !Mar 8, 2025significant · resets scoring window
- JANUARY FREE UPDATEJan 17, 2025
- SUITS UPDATE (version 1.1.1)Nov 27, 2024
- STRAFTAT 1.1.0 - Hats Update !Nov 13, 2024
- STRAFTAT 1.0.11bNov 11, 2024
- update rewindNov 11, 2024
- STRAFTAT 1.0.11Nov 11, 2024
- STRAFTAT 1.0.10Nov 5, 2024
- STRAFTAT 1.0.9Nov 3, 2024
- STRAFTAT 1.0.8bOct 31, 2024
- STRAFTAT 1.0.8Oct 30, 2024
- STRAFTAT 1.0.7Oct 29, 2024
- STRAFTAT 1.0.6Oct 26, 2024
- STRAFTAT 1.0.4Oct 25, 2024
- STRAFTAT 1.0.3Oct 25, 2024
- STRAFTAT 1.0.2Oct 24, 2024
