Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 91 | 520 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 93 | 67 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,044 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Jun 24, 2026) · 67 reviews sampled · 67 total reviews in window · weighted 34.1 up / 0.8 down · computed 4h ago · full methodology →
Press & Creators reviews (3)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“By speedrunners, for speedrunners, Bloodthief is a mostly fun, adrenaline-pumping game tailored almost exclusively to those who take pleasure in trying a level a hundred times just so they can decrease their time by about five seconds. It offers a punishing, high-speed experience that demands precision and quick reflexes, packaged in a nice and simple, retro-looking, dark medieval fantasy wrapping. The lack of accessibility for non-speedrunners, combined with the slightly inconsistent mechanics and a somewhat tedious level design, makes it a tough sell to a broader audience.”
read full review ↗ - 80
“Bloodthief knows what it wants to be and does it very well. However, those looking for a deeper world or lore will be disappointed.”
read full review ↗ - 100
“Fast, fierce, and fantastically bloody, Bloodthief outshines its peers with replayability, soundtrack and rewarding exploration!”
read full review ↗
Patch history
- Leaderboard Update! (Patch 1.2.5)Aug 29, 2026
- Patch 1.2.4 - Use your own textures for custom maps!Jun 24, 2026significant · resets scoring window
- Patch 1.2.2 - Save Slots, "Full Game Run" timer, and more!Feb 23, 2026significant · resets scoring window
- Patch 1.2.1 - Some bug fixes and improvements to Custom Maps!Nov 13, 2025significant · resets scoring window
- Patch 1.1.0 - Custom Blood Colors, Arachnophobia Mode, and More!Oct 17, 2025significant · resets scoring window
- Patch 1.0.8 - new Overall Rank Leaderboard + Korean translation!Oct 7, 2025significant · resets scoring window
- Post Launch Patch 1.0.7!Sep 30, 2025significant · resets scoring window
- Post Launch Patch 1.0.6!Sep 25, 2025
- Post Launch Patch 1.0.5!Sep 24, 2025significant · resets scoring window
- Patch 0.5.2Jun 11, 2025
- Demo Update coming June 9th!Jun 2, 2025
- Playtest Patch 0.2.3: Quick FixesJul 12, 2024
- Playtest Patch 0.2.2: Improved player model, bug fixes, and optimizations!Jul 11, 2024significant · resets scoring window
