Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 65 | 5 |
| All-time Steam reviews | 81% | 75 | 819 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 67% | 65 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 0.5 up / 0.2 down · computed 3h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“MXGP: The Official Motocross Videogame is a pleasant surprise for me. The game offers a great and fun driving model with decent visuals and can keep you entertained for dozens of hours. However, the great features are brought down by the technical side of the game and some minor issues that could have been fixed by the developers at Milestone.”
read full review ↗ - 50
“MXGP: The Official Motocross Game hasn't found itself unseated on the PS4, but this isn't enough of an improvement to warrant a second buy. The title's scrubbed up just fine on Sony's next-gen system, but it still bears the telltale signs of a PS3 game. A straightforward campaign and surprisingly solid online mode make this an enjoyable enough ride for newcomers, but those that are a little pickier about what they play may want to wait and see what improvements next year's edition brings.”
read full review ↗ - 80
“Overall MXGP provides a wonderful racing experience. The unpredictable physics, terrain deformation and challenging opposition (whether it be online players or AI set to hard) combine to make a gritty racing game, which you can have plenty of fun with thanks to the sheer about of content. Truthfully, MXGP is at its best in the online season mode which is ultimately dependent on how busy the servers are.”
read full review ↗ - 60
“For as much fun as I had with MXGP, Milestone fail to tread any new ground, presenting a functional and exciting racer that doesn't offer anything more than its solid core mechanics. ”
read full review ↗ - 60
“If you're into motocross, there is definitely some fun to be had with MXGP. It's just a shame it keeps getting in the way of itself, and at this pricepoint, it is hard to recommend it to anyone but fans of the sport.”
read full review ↗ - 75
“Overall, MXGP 19 has ended up being a great game. I didn't think I was going to enjoy it as much as I did, to be honest. It still leaves some things to be desired, such as a ropey physics model and a lack of controller options, but there's some fantastic fun to be had here.. Some of the tracks are just incredibly tricky and technical, adding a layer of depth which just isn't found in more straightforward racers. The downside being, the same as any other racing game apart from the very few, replayability. Hopefully the multiplayer aspect does well and lots of people buy the game and should be quite fun.”
read full review ↗ - 55
“Though superior to 2013's MUD, MXGP fails to reach the standards of Milestone's top racing franchise, MotoGP.”
read full review ↗ - 70
“MXGP is a solid stab at recreating the muddy thrills of motocross that excels on the simulation side of things. One for the fans.”
read full review ↗ - 80
“A strong first outing on the PS4 that's pretty great as is and worth considering for anyone at all interested in motocross. Next year's version should be quite interesting.”
read full review ↗ - 50
“MXGP has a solid, interesting control scheme that is rewarding when you figure out its quirks. The lack of meaningful content, however, in addition to its graphical presentation, severely limits any impetus to continue playing it.”
read full review ↗ - 70
“After the success of MotoGP 14, MXGP: The Official Motocross Videogame left me cold. While the racing mechanics are fine, the boring progression is made worse by a number of questionable design decisions. Worse yet, none of the real world tracks stand out and the graphics aren't very good for a PlayStation 4 game. MXGP is a big disappointment.”
read full review ↗ - 70
“If you appreciate arcade or racing simulations that aren't just about speed or horsepower but rather the balance, control, and rhythm it takes to manipulate them, MXGP would make for a most reliable partner at the starting line. ”
read full review ↗
…and 3 more tracked reviews.
Patch history
- MXGP - VERSION 1.001 – CHANGELOGJun 10, 2014
- MXGP - VERSION 1.001 – CHANGELOGJun 10, 2014
- DOWNLOAD THE OFFICIAL DEMO VERSIONMar 20, 2014
- DOWNLOAD THE OFFICIAL DEMO VERSIONMar 20, 2014
