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Chained Together

Chained Together

Anegar Games · released Jun 18, 2024

AdventureCasualIndieSimulationPC

Climb up from the depths of Hell. Scale various worlds solo or chained together with your friends in the 1-4 player platforming sensation.

84
VGC Score
Stablehigh confidence

anchored at patch: “Patch Notes – Version 1.8.4” (2y ago)

83%
At launch
90%
Steam all-time
n/a
Press
51%
Player sentiment
90%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (239 positive / 61 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

Positive reviews don't converge on specific aspects.

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

70%

109 reviews

5-15h

84%

159 reviews

15-40h

93%

27 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews90%841000
Metacritic user ratings6326
Post-patch Steam reviews (trust-weighted)90%843000
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Sep 10, 2024) · 300 reviews sampled · 31426 total reviews in window · weighted 138.1 up / 23.5 down · computed 21m ago · full methodology →

Patch history

  1. V 1.8.6
    Sep 16, 2024
  2. Patch 1.8.5
    Sep 11, 2024
  3. Patch Notes – Version 1.8.4
    Sep 10, 2024significant · resets scoring window
  4. Development Update
    Jul 23, 2024
  5. Patch 1.8.3
    Jul 10, 2024
  6. Patch 1.8.2
    Jul 8, 2024
  7. Patch 1.8.1
    Jul 8, 2024
  8. Patch 1.8.0
    Jul 4, 2024
  9. Update 1.7.9
    Jul 2, 2024
  10. Update (1.7.8)
    Jun 29, 2024
  11. New patch (1.7.7)
    Jun 26, 2024