Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 87% | 81 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 67 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 26, 2026) · 23 reviews sampled · 67 total reviews in window · weighted 14.2 up / 4.3 down · computed 5h ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“The idea conveyed by the word Reforged doesn’t go much further than a light polish, but it’s still important in that it reminds us of Guild Wars. While it may not be able to offer more than nostalgia for veteran players, the experience it provides for newcomers is extremely valuable - especially at this price point, with three games included.”
read full review ↗
Patch history
- Game Update 2026-08-27Aug 27, 2026
- Game Update 2026-08-26Aug 26, 2026significant · resets scoring window
- Game Update 2026-08-19Aug 19, 2026
- Game Update 2026-08-13Aug 13, 2026
- Game Update 2026-07-29Jul 29, 2026significant · resets scoring window
- Mobile Performance Metrics PostedJul 22, 2026
- Game Update 2026-07-21Jul 21, 2026significant · resets scoring window
- Game Update 2026-07-08Jul 9, 2026
- Game Update 2026-06-30Jun 30, 2026
- Game Update 2026-06-25Jun 25, 2026
- Game Update 2026-06-24Jun 24, 2026significant · resets scoring window
- Game Update 2026-05-27May 27, 2026significant · resets scoring window
- Game Update 2026-04-30Apr 30, 2026
- Game Update - 2026-04-28Apr 28, 2026significant · resets scoring window
- Game Update 2026-04-01Apr 1, 2026
- Game Update Notes 2026-03-02Mar 2, 2026
- Game Update Notes - 2026-02-25Feb 25, 2026significant · resets scoring window
- Game Update Notes 2026-02-09Feb 9, 2026
- Game Update Notes 2026-02-05Feb 5, 2026significant · resets scoring window
- Game Update Notes 2026-01-28Jan 28, 2026significant · resets scoring window
- Patch Notes January 8, 2026Jan 9, 2026
- Patch Notes January 7, 2026Jan 7, 2026
- Patch Notes December 19, 2025Dec 19, 2025
- Content Update December 18, 2025Dec 18, 2025significant · resets scoring window
- Patch Notes December 17, 2025Dec 18, 2025
- Rollup of recent patches since Guild Wars Reforged LaunchDec 15, 2025significant · resets scoring window
