Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 95% | 89 | 692 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 94% | 89 | 8 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 24 reviews sampled · 23 total reviews in window · weighted 13.7 up / 0.8 down · computed 2h ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“No-Skin is a different and reflective horror game. Although it didn't quite manage to deliver that reflection, perhaps fans more deeply involved in the genre will understand. The idea of being a roguelike could have worked better if it had some kind of more positive reward, but it seems that doing so during the journey goes against the essence of No-Skin.”
read full review ↗
Patch history
- 1.2.0 UpdateNov 20, 2025
- 1.1.0 UpdateJul 14, 2025
- 1.0.3 bugfixFeb 22, 2025
- Dream Diary: Trish slightly changedFeb 19, 2025
- 1.0.2 bugfixFeb 19, 2025
- 1.0.1 bugfixFeb 18, 2025
- Beta test available(ver 0.6)Oct 2, 2024
- Demo UpdateAug 16, 2024
