Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 97% | 93 | 296 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 568 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 92.5, but scores above 88 must be earned in front of a mass audience; this verdict rests on 594 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Sep 9, 2024) · 300 reviews sampled · 568 total reviews in window · weighted 123.8 up / 2.2 down · computed 6h ago · full methodology →
Patch history
- An Extra Anomaly! 2.2.1Jan 9, 2026
- 2.2.0 Ten Bells – Major Update Patch NotesSep 11, 2025
- 2.1.8 Visual Bug UpdatesMar 3, 2025
- Build 2.1.7 Bug FixesJan 13, 2025
- PC and Mac Build 2.1.6Dec 23, 2024
- 2.1.5 - Shot Glass material changedNov 1, 2024
- 2.1.4 Story Dates & Seasonal fixOct 27, 2024
- 2.1.2 RevertingOct 26, 2024
- 2.1.3 Story Dates AmendedOct 25, 2024
- Build 2.1.2Oct 20, 2024
- Build 2.1.0Oct 19, 2024
- Build 2.0.7Oct 8, 2024
- Build 2.0.6Oct 5, 2024
- Build 2.0.5Oct 5, 2024
- Build 2.0.4Oct 5, 2024
- Build 2.0.3Oct 5, 2024
- Build 2.0.2Oct 5, 2024
- Bug Fixes 2.0.1Oct 5, 2024
- Build 2.0.0Oct 5, 2024
- V2.0 FREE update, Out now!Oct 4, 2024
- 1.2.3 Bug Fixes and Anomaly BalancingSep 22, 2024
- Patch Notes 1.2.2: Korean, SC and Indonesian!Sep 15, 2024
- 1.2.2 New Languages AddedSep 15, 2024
- 1.2.1 Text UpdateSep 10, 2024
- 1.2.0 Lore UpdateSep 9, 2024significant · resets scoring window
- Patch 1-1-10 ImprovementsSep 7, 2024
- Translations incoming!Sep 7, 2024
- 1-1-9 Anomaly ImprovementsSep 5, 2024
- 1-1-8 Visual FixSep 4, 2024
- 1-1-8 Visual UpdatesSep 4, 2024
- 1-1-8 Mac BuildSep 4, 2024
- 1-1-8 Mac BuildSep 4, 2024
- 1-1-8 Endless Bells PatchSep 4, 2024
- Mac RevertSep 3, 2024
- 1-1-7 UI System and Visual UpdatesSep 3, 2024
- 1.1.6 Death PatchSep 2, 2024
- Small Anomaly FixesAug 31, 2024
- Anomaly FixAug 31, 2024
…and 3 earlier patch announcements.
