Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 95% | 90 | 906 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 94% | 88 | 166 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.6, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,811 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Apr 10, 2026) · 166 reviews sampled · 163 total reviews in window · weighted 104.1 up / 6.8 down · computed 5h ago · full methodology →
Patch history
- Patch 2.2: Controller Support BETAJun 10, 2026
- Patch 2.1: Technical and Balance ImprovementsApr 10, 2026significant · resets scoring window
- Gnomes 2.0: New Maps, Guilds and Relics!Mar 9, 2026
- Announcement: Gnomes 2.0 Update Coming Soon!Feb 23, 2026
- Patch 1.3.2: QoL and BugfixesNov 14, 2025significant · resets scoring window
- Patch 1.3.1: QoL, Performance and BugfixesAug 24, 2025significant · resets scoring window
- Gnomes 1.3: New Maps and RelicsAug 5, 2025
- Patch 1.2: Global Language SupportJul 28, 2025
- Patch 1.11: Technical UpdateJul 10, 2025significant · resets scoring window
- Patch 1.1: HotfixJun 11, 2025
- Patch 1.1: QoL and UI OverhaulJun 10, 2025significant · resets scoring window
- Patch 1.04F: HotfixMay 3, 2025
- Patch: 1.04E HotfixMay 2, 2025
- Patch: 1.04C HotfixMay 1, 2025
- Patch 1.03D: HotfixApr 14, 2025
- Patch 1.03A: Hot FixApr 12, 2025
- Patch 1.03: Hot FixApr 11, 2025significant · resets scoring window
- Patch 1.02: Hot FixApr 8, 2025
- Patch 1.01: Hot FixApr 7, 2025
- 1.0 Patch NotesApr 4, 2025
- V0.31: Pre-release content and QoL updateMar 31, 2025significant · resets scoring window
- V0.23 NEXTFEST: QoL + HotfixFeb 25, 2025
- NEXTFEST + Update to V0.22Feb 16, 2025significant · resets scoring window
- New Content + Relic System Overhaul (Version 0.19)Jan 13, 2025significant · resets scoring window
- DEMO: Content Update + Bugfixes (Version 0.17)Dec 4, 2024significant · resets scoring window
