Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 67% | 65 | 53 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 30% | 38 | 9 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 4, 2026) · 5 reviews sampled · 9 total reviews in window · weighted 0.5 up / 1.3 down · computed 2h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“This is a flawed gem. It captures the eerie, "creepy-cute" vibe of its inspirations beautifully, delivering an audio-visual experience that is undeniably captivating. While technical hiccups and stiff controls hold it back from perfection, the journey is still well worth taking for anyone who loves atmospheric horror. If you can look past the rough edges, you'll find a dark fairy tale with a lot of heart., Flare”
read full review ↗ - 60
“In Ayasa: Shadows of Silence it is easy to admire the eerie world, striking creature designs, and surreal storytelling, but much harder to ignore the bugs, input issues, and audio shortcomings that undermine them. For players who value atmosphere and ambition over polish, there is something memorable here; for everyone else, Ayasa: Shadows of Silence is likely to linger as a haunting “what could have been” rather than an essential horror experience.”
read full review ↗ - 62
“Ayasa: Shadows of Silence grows from a sincere intention and a clear love for a genre that has reached a high level of maturity. From the very beginning, the game shows a strong desire to tell its story through images, silence, and symbols, alongside the ambition to build a dark, melancholic, and reflective experience. The problem lies in the lack of adequate support for this ambition within the game’s ludic and technical structure. The gameplay, built around stealth, environmental puzzles, and a completely defenseless protagonist, demands precision, rhythm, and consistency that the game fails to provide on a regular basis. The result often feels frustrating, not because of an intentionally demanding challenge, but due to structural limitations. Even on an artistic level, arguably the game’s strongest aspect, Ayasa struggles to truly stand out. The atmosphere works and the imagery leaves an impact, but the identity remains weak and heavily derivative, especially when compared with titles that have defined this visual and narrative language over the past years. The final outcome leaves a sense of bitterness rather than outright anger. Players can perceive the heart of the project, but they can also feel how the game reached release before achieving sufficient maturity. Ayasa does not represent a complete failure, but rather an immature debut that shows how, in this genre, intention alone cannot replace solid execution.”
read full review ↗ - 47
“Ayasa: Shadows of Silence is a product where the artistic aspect dominates the entire experience, but which cannot sustain the entire production on a decadent gameplay structure. As it stands, the experience is so undermined by control issues, crippling bugs and sound gaps that Ayasa's journey is more a test of frustration than pleasure. This title is a beautiful dream trapped in corrupted code, a work that perhaps, after many months and many patches, will find its redemption.”
read full review ↗ - 60
“The game has a distinct identity and ideas capable of delivering a unique experience, but it falls victim to odd design choices, unpolished gameplay, and numerous technical issues that raise questions about whether it underwent sufficient testing before release. The end result is a game in need of significant improvements to be truly ready for launch.”
read full review ↗ - 60
“Ayasa: Shadows of Silence is an artistic game with a dreamlike story that grows on you with its weirdness. However, the game lacks a certain level of polish expected in a launch title and needs more time.”
read full review ↗ - 65
““Stunning Art, Broken Experience” Ayasa: Shadows of Silence possesses a rare artistic and narrative vision for platformers and horror games, with a symbolic world and a powerful visual and auditory atmosphere. However, weak technical execution and clunky controls prevent it from reaching its full potential. A unique experience for those who appreciate art and symbolism, but it's not yet ready to deliver a cohesive gameplay experience.”
read full review ↗ - 65
“Ayasa: Shadows of Silence is the first game for Aya Games, and you can see that from various issues like bugs or a lack of polish in some areas. However, for a debut game, this is quite good, because it manages to create its own style, stick to the idea and it embraces the weirdness more often than not. I wish the controls were better and there were fewer bugs, but if you get past those things, you have a pretty solid game.”
read full review ↗ - 43
“Da la sensación que Ayasa: Shadows of Silence es un proyecto todavía en desarrollo, en el que limar muchas cuestiones que tiene que ver con el aspecto jugable.”
read full review ↗ - 64
“Silence offers a striking and atmospheric adventure with memorable lighting, a piano-heavy soundtrack, and a world that feels crafted to explore. It has exploration, puzzles, and a sense of mystery that work well, but technical issues, control limitations, and performance hiccups stop it from reaching its full potential. There is something special here, but it comes wrapped in frustrations that players will need to push through to appreciate the experience.”
read full review ↗
Patch history
- Ayasa: Major Polish & Quality UpdateJun 4, 2026significant · resets scoring window
- Major Update Coming SoonMar 14, 2026
- Version 2.0 Major UpdateMar 6, 2026significant · resets scoring window
- Performance & Stability UpdateFeb 9, 2026
- Major Stability Update & What’s Coming NextFeb 2, 2026significant · resets scoring window
- Update Status & New Release WindowJan 26, 2026
- We’re still here and we’re working harder than everJan 7, 2026significant · resets scoring window
- Update Progress & Apology for the DelayDec 12, 2025
- Ayasa Shadows Of Silence Update v1.06Nov 30, 2025
- Ayasa Shadows Of Silence First Patch is Live V1.01Nov 29, 2025significant · resets scoring window
- Ayasa: Shadows of Silence 0.9 Update Now LiveMay 31, 2025
- Ayasa: Shadows of Silence 0.8 Update Now LiveMar 26, 2025
- Demo Update: Steam Next Fest February 2025Feb 18, 2025
- Dive Into Ayasa's Thrilling Demo Update 0.5!Feb 16, 2025
- Ayasa: Shadows of Silence - Major Update Demo 0.3 Unleashed!Jan 15, 2025significant · resets scoring window
- Demo Update 0.2.1Dec 31, 2024significant · resets scoring window
- Demo Update 0.2 Now Available!Dec 27, 2024
