Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 66% | 64 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 75% | 71 | 161 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 27, 2026) · 144 reviews sampled · 161 total reviews in window · weighted 75.2 up / 24.7 down · computed 1h ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“If you can get past some puerile humour, Low-budget Repairs is initially quite charming in its idiosyncrasies. But technical issues, dull systems, and a lack of commitment to its own premise bring down what could have been a cult hit with a bit more care and time in development.”
read full review ↗ - 80
“My gripes aside, I can honestly say that Low-Budget Repairs is one of my favorite new renovation games, if not my downright favorite. It does many mechanics in the genre well while also adding a real, comically dingy and cheap feeling to everything, entertaining beyond the satisfying process by allowing you to be a garbage handyman and accompanying the experience with great dialogue and characters. While I think the game could be a bit more open and make more frequent use of its immersive mechanics, it was still an overall fun game and one I think fans of the genre will really enjoy.”
read full review ↗
Patch history
- UPDATE 4 IS LIVE!Aug 27, 2026significant · resets scoring window
- UPDATE 3 - IS OUT NOW!Aug 18, 2026
- WE’RE READING YOUR FEEDBACK AND WORKING ON ITAug 14, 2026
- IMPORTANT FIX NOW AVAILABLE!Aug 13, 2026
- Changelog - version 1.0.4Aug 13, 2026
