Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 5 |
| All-time Steam reviews | 67% | 65 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 9 total reviews in window · weighted 5.7 up / 1.3 down · computed 4h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Ultimately, anyone looking for a great RTS should look no further than this.”
read full review ↗ - 90
“Eugen have taken the classic RTS formula and created a compelling and fun strategy game. Well worth your money.”
read full review ↗ - 70
“It's rough, it's incomplete, it's awful in places. But it's also raw and decadent. Soaked to the core in that quintessentially nineties cocktail of cynicism and an exultant love of violence, playing Act of Aggression feels like going back in time and returning to a home that only exists in your oldest memories. And that's special, even if it means dealing with some obtuse design issues.”
read full review ↗ - 70
“AI flaws and a limp campaign let down an otherwise-accomplished RTS revival.”
read full review ↗ - 50
“For fans of RTS, Act of Aggression may serve as a quaint diversion with its great textures, particle effects, and unit diversity. On the other hand, this is a game that lacks polish, and may be unable to maintain the attention of the most hardcore strategists for long.”
read full review ↗ - 80
“The campaign mode is a bad Tom Clancy novel with voice acting that ranges from 'Generic gruff army fella' to 'Is that blood coming out my ears?'”
read full review ↗ - 40
“While drawing inspiration from what has gone before is to be expected in any creative endeavour, failing to put your own mark on your source material can leave the finished product feeling like little more than nostalgic indulgence. It's a trap that Act of Aggression has thrown itself into willingly.”
read full review ↗ - 88
“A wonderful entry into the RTS that's full of promise and has a great future as a multiplayer powerhouse. Act of Aggression should definitely be tried if you're a fan of the genre and want a modern take on a classic story.”
read full review ↗ - 75
“For those only interest in single-player, I'd recommend looking elsewhere. If online multiplayer or even AI skirmishes are all you need, Act of Aggression delivers a wonderful product.”
read full review ↗ - 84
“A solid RTS game right now, and with a bright future ahead, Act of Aggression is a strong and welcomed release.”
read full review ↗ - 95
“Move over, Command and Conquer, there's a new king of the genre. Act of Aggression is a perfect recreation of the elements that made '90s and early '00s real-time strategy games such a joy to play. Diverse factions and units, continually evolving gameplay, and authentic-feeling maps make for a must-own game for RTS enthusiasts and newcomers.”
read full review ↗ - 73
“Act of Aggression is a visually appealing and well-designed strategy title that stands amid its peers as a worthwhile and slightly flawed throwback to a bygone era.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Major [AoA] Patch v.686: "Infantry patch"Oct 20, 2015significant · resets scoring window
- Major [AoA] Patch v.686: "Infantry patch"Oct 20, 2015significant · resets scoring window
- Major ACT OF AGGRESSION patch (v594)Sep 21, 2015significant · resets scoring window
- Major ACT OF AGGRESSION patch (v594)Sep 21, 2015significant · resets scoring window
- Act of Aggression IS LIVE! (+ patch)Sep 2, 2015
- Act of Aggression IS LIVE! (+ patch)Sep 2, 2015
- Preview of the Beta's last patch before release ...Aug 27, 2015significant · resets scoring window
- [AoA Beta] Patch v.443Aug 19, 2015significant · resets scoring window
- [AoA Beta] Patch v.443Aug 19, 2015significant · resets scoring window
- [AoA Beta] Patch v.401: Cartel + ZoomAug 6, 2015significant · resets scoring window
- [AoA Beta] Patch v.401: Cartel + ZoomAug 6, 2015significant · resets scoring window
- [AoA Beta] Patch v.122Jul 22, 2015
- [AoA Beta] Patch v.122Jul 22, 2015
