Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 460 sampled Steam reviews (375 positive / 85 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing13% mention it
- Visuals & art7% mention it
What negative reviews complain about
- Bugs & crashes18% mention it
- Multiplayer & servers18% mention it
- Story & writing15% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
75%
67 reviews
5-15h
81%
73 reviews
15-40h
83%
115 reviews
40-100h
85%
96 reviews
100h+
81%
109 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 83% | 76 | 1341 |
| Metacritic user ratings | – | 88 | 15 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 1050 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 10379 total reviews in window · weighted 225.6 up / 31.6 down · computed 34m ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
- 100
“The improvements and features brought to GTA V on this new PC version offer the ultimate experience for one of the best games of all time! We could mention Raytracing, DLSS, and all the optimizations of the Online mode, but above all, the title remains an absolute masterpiece! In terms of writing, rhythm or gameplay, Rockstar signed a real gem in 2013, and we must admit that, 12 years later, GTA V is still as exceptional. The title is in any case much more than a game, it is a true phenomenon that does not age and of which we savor every minute, whatever the version.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
