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STAR WARS™ Empire at War - Gold Pack

STAR WARS™ Empire at War - Gold Pack

Petroglyph · released May 24, 2010

StrategyPC

Command or corrupt an entire galaxy in the definitive Star Wars strategy collection. It is a time of galactic civil war. Will you take up the reins of the Rebellion, assume control of the Empire, or rule the Star Wars Underworld?

90
VGC Score
Stablehigh confidence

anchored at patch: “October 2024 Maintenance Patch Update” (1y ago)

n/a
At launch
98%
Steam all-time
n/a
Press
86%
Player sentiment
98%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (291 positive / 9 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing4% mention it

What negative reviews complain about

  • Bugs & crashes44% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

87%

30 reviews

5-15h

98%

66 reviews

15-40h

100%

56 reviews

40-100h

93%

54 reviews

100h+

100%

94 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews98%931000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)98%933000
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 93.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 43,120 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: since the last significant patch (Oct 22, 2024) · 300 reviews sampled · 5525 total reviews in window · weighted 250.8 up / 6.1 down · computed 2h ago · full methodology →

Patch history

  1. October 2024 Maintenance Patch Update
    Oct 22, 2024significant · resets scoring window
  2. Maintenance Patch Update
    Nov 20, 2023significant · resets scoring window
  3. Maintenance Patch Update
    Nov 9, 2022significant · resets scoring window
  4. Maintenance Patch Update
    Jan 14, 2021significant · resets scoring window