Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 98% | 94 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 640 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 93.0, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,171 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Dec 19, 2025) · 300 reviews sampled · 640 total reviews in window · weighted 248.9 up / 5.2 down · computed 2h ago · full methodology →
Patch history
- Summer Content UpdateJul 2, 2026
- Spring Content UpdateMar 19, 2026
- Bug FixJan 22, 2026
- Winter Update part 2Jan 20, 2026
- Quick Fix (macOS only)Jan 6, 2026
- Winter UpdateDec 19, 2025significant · resets scoring window
- Level capNov 1, 2025
- Autumn Content UpdateOct 30, 2025
- Quick FixSep 11, 2025
- Quick FixAug 31, 2025
- Coming next Week: MacOS and Calendar UpdateAug 24, 2025
- Summer Content UpdateJul 3, 2025
- Quick FixJun 3, 2025
- Quick FixMay 31, 2025
- Improvement Update!May 30, 2025
- Bug FixMay 15, 2025
- Improvement UpdateMay 14, 2025
- Bug FixMay 10, 2025
- Bug FixMay 9, 2025
- Bug FixMay 8, 2025
- Bug FixMay 8, 2025
