Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam β 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | β | β | 0 |
| All-time Steam reviews | 96% | 91 | 546 |
| Metacritic user ratings | β | β | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 6 |
| Calibration prior (typical game) | β | 72 | 50 |
Acclaim gate: the raw blend lands at 89.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,091 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) Β· 10 reviews sampled Β· 16 total reviews in window Β· weighted 1 up / 0.1 down Β· computed 5h ago Β· full methodology β
Patch history
- Level 1: Small fix for B&W versionDec 6, 2024
