Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 52% | 54 | 357 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 54% | 55 | 651 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 12, 2026) · 100 reviews sampled · 651 total reviews in window · weighted 36.2 up / 19.2 down · computed 2h ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 46
“Clawed looked like a promising horror survival shooter uniquely set in a dinosaur theme-park, until you actually play the game. The massive game world, immersive SFX, and stunning visuals complemented each other well. Unfortunately, it is riddled with game-breaking bugs, uninspired gameplay, and perpetual fetch quests, making version 1.0 feel like it should still be on Early Access.”
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Patch history
- Clawed Patch 1.05Aug 29, 2026
- Clawed 1.04 PatchAug 27, 2026
- Clawed - Patch 1.03Aug 20, 2026
- Clawed Minor Patch 1.02Aug 16, 2026
- CLAWED - MINOR PATCH 1.01Aug 14, 2026
- Clawed Minor Patch - 1.01Aug 14, 2026
- Clawed is Almost Here!Aug 12, 2026significant · resets scoring window
- An Update on Clawed's ReleaseJul 7, 2026
- Small Patch v0.4.5Apr 1, 2026
- Small Demo Patch 0.4.4Mar 29, 2026
- Road to Release Demo Patch.Mar 28, 2026
- Clawed Demo Update Patch 0.4.2 & 0.4.21Mar 3, 2026significant · resets scoring window
- Clawed - Community Update. March 2026Mar 2, 2026significant · resets scoring window
- Clawed - Community Update. Celebrating 140,000 Wishlists, Dev Q&A- December 2025Dec 4, 2025significant · resets scoring window
- V0.4 - PatchNov 3, 2025
- Patch V0.3.8Oct 29, 2025
- V0.3.6 - PatchOct 20, 2025
- Demo Patch V0.03.5Oct 16, 2025
- Patch Notes V0.3.3 & V0.3.4Oct 15, 2025significant · resets scoring window
- CLAWED IS PART OF STEAM NEXT FEST!Oct 13, 2025
- V0.3.2 DEMO OPTIMIZATION PATCH 2Oct 13, 2025
- V0.3.1 - EXTENDED DEMO OPTIMIZATIONS PATCHOct 12, 2025
- Clawed Demo v0.3 Extended Demo Update 2Oct 9, 2025
- V0.2.6.2 - Co-Op HotFixOct 6, 2025
- Extended Demo Update.Oct 5, 2025
- The First-Person Update. Now Live!Sep 28, 2025
- Demo Patch Notes V0.2.4.3Sep 16, 2025
- Minor Patch - Ranger Station Doors FixSep 14, 2025
- Minor Patch V0.2.4.1Sep 14, 2025
- Demo Patch Notes V0.23 & v0.24Sep 13, 2025
- Demo Patch v0.16 & v0.17Jun 23, 2025significant · resets scoring window
- Demo Patch v0.15Jun 19, 2025significant · resets scoring window
- Demo Feedback UpdateJun 16, 2025significant · resets scoring window
- Demo updateJun 3, 2025
