Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,018 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 4 total reviews in window · weighted 3.9 up / 0 down · computed 4h ago · full methodology →
Patch history
- Dungeon Warfare 3 Demo UpdateJul 9, 2025
- Dungeon Warfare 3 Dev Update #1Feb 20, 2025
- Development Update #2Mar 9, 2018
- Development Update #2Mar 9, 2018
- Development UpdateNov 8, 2017significant · resets scoring window
- Development UpdateNov 8, 2017significant · resets scoring window
- v1.31 Hotfix #1Aug 10, 2017
- v1.31 Hotfix #1Aug 10, 2017
- v1.31May 1, 2017
- v1.31May 1, 2017significant · resets scoring window
- v1.3bNov 9, 2016
- v1.3bNov 9, 2016
- v1.3aOct 20, 2016
- v1.3Oct 19, 2016significant · resets scoring window
- v1.3Oct 19, 2016significant · resets scoring window
- Closed Beta Test for the Mobile VersionAug 4, 2016
- Closed Beta Test for the Mobile VersionAug 4, 2016
- v1.21Mar 29, 2016
- v1.21Mar 29, 2016
- v1.2Feb 17, 2016
- v1.2Feb 17, 2016
- v1.1Nov 30, 2015significant · resets scoring window
- v1.1Nov 30, 2015
- Hotfix #2Nov 16, 2015
- Hotfix #2Nov 16, 2015
- Hotfix #1Nov 6, 2015
- Hotfix #1Nov 6, 2015
- v1.0Nov 4, 2015
- v1.0Nov 4, 2015
- Beta 3Oct 29, 2015
- Beta 3Oct 29, 2015
- Beta 2Sep 17, 2015significant · resets scoring window
- Beta 2Sep 17, 2015significant · resets scoring window
- Beta 1Aug 21, 2015significant · resets scoring window
- Beta 1Aug 21, 2015
- Alpha 16Jun 24, 2015significant · resets scoring window
- Alpha 16Jun 24, 2015significant · resets scoring window
- Alpha 15 Hotfix 1Jun 17, 2015
- Alpha 15 Hotfix 1Jun 17, 2015
- Alpha 15Jun 16, 2015significant · resets scoring window
…and 11 earlier patch announcements.
