videogamescritic
← all games
Assassin's Creed® Syndicate

Assassin's Creed® Syndicate

Ubisoft Quebec, in collaboration with Ubisoft Annecy, Bucharest, Kiev, Montreal, Montpellier, Shanghai, Singapore, Sofia, Toronto studios · released Nov 18, 2015

ActionAdventurePCPlayStation 4Xbox One

London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.

74
VGC Score
Stablehigh confidence
73%
At launch
80%
Steam all-time
77%
Press
72%
Player sentiment
82%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 297 sampled Steam reviews (239 positive / 58 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing27% mention it
  • Combat13% mention it
  • Grind & repetition11% mention it
  • World & exploration8% mention it
  • Bugs & crashes8% mention it

What negative reviews complain about

  • Story & writing38% mention it
  • Bugs & crashes28% mention it
  • Combat22% mention it
  • Performance16% mention it
  • Grind & repetition14% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

70%

47 reviews

5-15h

72%

58 reviews

15-40h

83%

109 reviews

40-100h

89%

74 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)7730
Creator reviews (3 tracked)821
All-time Steam reviews80%741000
Metacritic user ratings7078
Post-patch Steam reviews (trust-weighted)82%7678
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 220 reviews sampled · 223 total reviews in window · weighted 153.1 up / 33.4 down · computed 4h ago · full methodology →

Press & Creators reviews (141)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 70
    trust 84CreatorOct 27, 2015

    So yeah… Assassin's Creed Syndicate is actually good. Took 'em long enough.

    read full review ↗
  • 80
    trust 77Oct 23, 2015

    It isn't quite the game to finally thrust Assassin's Creed forward into new territory, but it's the one to point the series at true north for the first time in years.

    read full review ↗
  • 80
    trust 76Oct 22, 2015

    All in all, Assassin's Creed Syndicate is welcome iteration in a series of open-world games that really should have overstayed its welcome by now. Improvements in the core gameplay and traversal, along with a host of great characters and compelling narrative offset its historical backdrop and technical concerns. It's not perfect, but its good enough to warrant a purchase.

    read full review ↗
  • 70
    trust 75Nov 9, 2015

    Uninspired story and incredibly simple gameplay keeps this years Assassin’s Creed from being what it could have been.

    read full review ↗
  • 70
    trust 75Oct 26, 2015

    Assassin's Creed Syndicate is an uneven game. Victorian London is great, there's some well executed evolution (running around, jumping and using stealth is getting better and better) but there's still some very stupid AI and tiring combat. Syndicate has some excellent missions proving that this type of gameplay can be exciting but unfortunately they are in minority. What's more - the story is weak, and the final battle is horrendous.

    read full review ↗
  • 73
    trust 74Oct 27, 2015

    On the whole Syndicate is entertaining and good at providing an enjoyable time while you thoughtlessly grind away at the completion meter, checking off lists of items and missions as you go along.

    read full review ↗
  • 80
    trust 72Mar 4, 2017

    Introducing several new mechanics, Syndicate managed, in a way, to restore the prestige of the series after the disastrous launch of Assassin's Creed Unity. With fluid and highly interactive gameplay, the game provides a good experience for the player, combined with well-crafted visuals and an interesting, well-told story.

    read full review ↗
  • 88
    trust 72Oct 22, 2015

    Forgiveness comes not with words, but with facts. Ubisoft intones the “mea culpa” in Unity and it offers a completely solid, honest and fun game. It's fun without frustrations and regains the confidence of its fans.

    read full review ↗
  • 80
    trust 70Nov 6, 2015

    A great return to form and on par with Black Flag for the best in the series. It's certainly not flawless, but Ubisoft have clearly taken their criticisms on board and hopefully will continue the series with this kind of quality. The combat, exploration, and parkour are highly enjoyable and the story and characters well written and compelling. Definitely worth a second chance for those driven away by Unity.

    read full review ↗
  • 90
    trust 70Oct 22, 2015

    It's as if the developers have listened to many of the complaints that were levied at previous titles in the franchise and decided to finally do something about it with Assassin's Creed: Syndicate. Framerate problems persist, not nearly as much as in the last game, but they've stripped out the things that diluted the fun of the earlier titles and focused on giving the player the ability to do what they want, when they want and not only that, but to go about it however they want. There's no broken co-op or botched multiplayer here and as we've said, there's no need for a companion app. The focus is back on single player stealth and freedom, with the final game giving us the feeling that the franchise is absolutely back on track. Excellent fun.

    read full review ↗
  • 80
    trust 70Jan 1, 2016

    After a year of Unity trauma, Syndicate is exactly the redemption Ubisoft needed, Victorian London is one of the most atmospheric settings in the series, and Jacob and Evie Frye are the freshest protagonists AC has had in years.

    read full review ↗
  • 70
    trust 69Nov 27, 2015

    It'll do nothing to shake the series' reputation for check-box collectibles and all-too-familiar mission types, but Assassin's Creed: Syndicate plays to the structural strengths of a terrific Victorian London setting, enjoyable characters, and a few smart, iterative design changes.

    read full review ↗

…and 129 more tracked reviews.

Patch history

No patch announcements found on Steam yet.