Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 84% | 78 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 77 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Mar 18, 2026) · 300 reviews sampled · 3107 total reviews in window · weighted 132.9 up / 27 down · computed 59m ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 66
“It’s hard to make magic feel monotonous, but YAPYAP manages it. Despite a strong, well-executed premise, issues with map variety, economy balance, and progression hold it back from becoming the next big friendslop hit.”
read full review ↗
Patch history
- Hotfix 6Apr 22, 2026
- 1M Players!Mar 18, 2026significant · resets scoring window
- Recent improvements and new languagesMar 18, 2026significant · resets scoring window
- Hotfix 5Feb 17, 2026
- Official Soundtrack DLC!Feb 8, 2026
- Hotfix 4Feb 7, 2026
- Hotfix 3Feb 6, 2026
- Hotfix 2Feb 6, 2026
- Hotfix 1Feb 5, 2026
- Mandarin Voice Casting UpdateFeb 4, 2026
