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Wallpaper Engine

Wallpaper Engine

Wallpaper Engine Team · released Nov 15, 2018

CasualIndieAnimation & ModelingDesign & IllustrationPhoto EditingUtilities

Use stunning live wallpapers on your desktop. Animate your own images to create new wallpapers or import videos/websites and share them on the Steam Workshop!

88
VGC Score
Declininghigh confidence

anchored at patch: “Wallpaper Engine 2.8.42 - Removal of Application Wallpapers from the Workshop” (2mo ago)

92%
At launch
98%
Steam all-time
n/a
Press
92%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 473 sampled Steam reviews (453 positive / 20 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

Positive reviews don't converge on specific aspects.

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

97%

107 reviews

5-15h

97%

122 reviews

15-40h

95%

99 reviews

40-100h

89%

75 reviews

100h+

100%

70 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews98%932006
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)92%863000
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 88.6, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,013,122 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: since the last significant patch (Jun 29, 2026) · 300 reviews sampled · 17922 total reviews in window · weighted 239 up / 8.8 down · computed 8h ago · full methodology →

Patch history

  1. Wallpaper Engine 2.0.44 - Windows Firewall Detection and Android Fixes
    Dec 3, 2021significant · resets scoring window
  2. Patch Released - Performance Improvements & Bug Fixes (Build 1.2.41)
    May 24, 2020significant · resets scoring window
  3. Patch released - Fixes (Build 1.1.174)
    May 6, 2019significant · resets scoring window
  4. Patch Released - User Properties for Scenes, Fixes (Build 1.1.31)
    Dec 9, 2018significant · resets scoring window
  5. Patch Released - New Playlist Features and Fixes (Build 1.0.1394)
    Aug 20, 2018significant · resets scoring window

…and 57 earlier patch announcements.