Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 85% | 79 | 127 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 89 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 253 reviews sampled · 246 total reviews in window · weighted 136.2 up / 15.2 down · computed 2h ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“I had a really good time playing Shelve the Potions! I went in a bit sceptical about how good it would be, but I had nothing to worry about. The abilities could be made better, but apart from that, it's a truly great game, not just in the cozy organizing genre, but in general. I liked the spooky cellar setting, the potions were very colorful, and I enjoyed solving all the puzzles, including the really challenging ones. I would definitely recommend Shelve the Potions! to anyone who likes puzzles and cozy organizing.”
read full review ↗
Patch history
- 360 Controller Movement - Patch v1.0.12Aug 28, 2026
- Disabling Magic Abilities - Patch v1.0.11Aug 27, 2026
- Day 1 patch notesAug 24, 2026
- Shelve the Potions! V1.0 out Now!!Aug 24, 2026
