Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 376 sampled Steam reviews (238 positive / 138 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing26% mention it
- Combat11% mention it
- Bugs & crashes9% mention it
- World & exploration8% mention it
- Visuals & art8% mention it
What negative reviews complain about
- Story & writing42% mention it
- Bugs & crashes22% mention it
- Combat17% mention it
- World & exploration12% mention it
- Progression & loot11% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
55%
20 reviews
5-15h
63%
64 reviews
15-40h
64%
137 reviews
40-100h
64%
102 reviews
100h+
66%
53 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 76 | 17 |
| All-time Steam reviews | 79% | 73 | 1341 |
| Metacritic user ratings | – | 74 | 328 |
| Post-patch Steam reviews (trust-weighted) | 72% | 69 | 1515 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 3, 2026) · 300 reviews sampled · 1515 total reviews in window · weighted 180.8 up / 71 down · computed 1h ago · full methodology →
Patch history
- Hotfix 1.29.2Aug 21, 2026
- Update 1.29 - Summer of EnhancementsAug 3, 2026significant · resets scoring window
- Update 1.28 - The BreachJun 10, 2026significant · resets scoring window
- Hotfix 1.25.2Nov 6, 2025
- Update 1.25 - Halloween Patch (1.25)Oct 30, 2025significant · resets scoring window
- Dying Light Franchise Update - August 2025Aug 19, 2025
- Update 1.24 — Stamina Patch (1.24)Aug 19, 2025significant · resets scoring window
- Update 1.23 — Summer Update (1.23)Jun 26, 2025
- Hotfix 1.22.4 — Spring Update (1.22)May 12, 2025
- Update 1.22 — Spring UpdateApr 17, 2025
- Hotfix 1.21.5 — Anniversary Update (1.21)Mar 20, 2025
- Hotfix 1.21.4 — Anniversary Update - SurveyMar 13, 2025
- Hotfix 1.21.4 — Anniversary UpdateMar 11, 2025significant · resets scoring window
- Hotfix 1.21.3 — Anniversary Update (1.21)Feb 27, 2025
- Update 1.21 — Anniversary UpdateFeb 5, 2025significant · resets scoring window
- Hotfix 1.20.1Dec 17, 2024
- Update 1.20 - Winter Tales: Gifts from Above 2024 UpdateDec 11, 2024significant · resets scoring window
- Hotfix 1.19.2Nov 14, 2024
- Hotfix 1.19.1Nov 7, 2024
