Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 91 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 14 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.3, but scores above 88 must be earned in front of a mass audience; this verdict rests on 4,003 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 41 reviews sampled · 39 total reviews in window · weighted 27.2 up / 0.4 down · computed 4h ago · full methodology →
Patch history
- Patch Notes 10/5/2023Oct 5, 2023
- Patch Notes 8/1/23Aug 1, 2023
- Minor Fixes - 7/11/2023Jul 11, 2023
- Update Note for 7/2/2023Jul 3, 2023
- Crowd Control UpdateJun 29, 2023
- Spooky's VR Fix UpdateJun 22, 2022
- 11/21/21 Patch NotesNov 21, 2021significant · resets scoring window
- Halloween 2021 UpdateOct 29, 2021significant · resets scoring window
- Welcome to The Doll HouseOct 2, 2020
- Spooky's Halloween 2019 Update!Oct 25, 2019significant · resets scoring window
- Spooky Summer 2019 Update!Jun 25, 2019significant · resets scoring window
- Happy Halloween Update!Oct 31, 2018
- MAC LAUNCH! And other important updates!Dec 16, 2017significant · resets scoring window
- MAC LAUNCH! And other important updates!Dec 16, 2017significant · resets scoring window
- Welcome To Endless Mode!Oct 20, 2017
- Welcome To Endless Mode!Oct 20, 2017significant · resets scoring window
- Have Another Dev Update! 8/02/2017Aug 2, 2017
- Have Another Dev Update! 8/02/2017Aug 2, 2017
- Latest Update on DevelopmentJun 20, 2017
- Latest Update on DevelopmentJun 20, 2017
- May 24th Patch Notes - Hospital Fixing Extravaganza!May 24, 2017significant · resets scoring window
- May 19th Patch NotesMay 19, 2017significant · resets scoring window
- May 19th Patch NotesMay 19, 2017
- Welcome to Karamari Hospital!May 13, 2017
- Patch Notes 4/21/2017 WE BACK!Apr 21, 2017significant · resets scoring window
- Patch Notes 4/21/2017 WE BACK!Apr 21, 2017significant · resets scoring window
- March 16th Patch NotesMar 16, 2017significant · resets scoring window
- March 16th Patch NotesMar 16, 2017
- March 6th Patch NotesMar 7, 2017significant · resets scoring window
- March 6th Patch NotesMar 7, 2017significant · resets scoring window
- March 3rd Patch NotesMar 3, 2017significant · resets scoring window
- March 3rd Patch NotesMar 3, 2017
- March 2nd Bug FixesMar 2, 2017significant · resets scoring window
- March 2nd Bug FixesMar 2, 2017significant · resets scoring window
- Dev Blog 2/17/2017Feb 18, 2017significant · resets scoring window
- Dev Blog 2/17/2017Feb 18, 2017significant · resets scoring window
