Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 98% | 94 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 99% | 95 | 9 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 92.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 2,797 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 27 reviews sampled · 26 total reviews in window · weighted 20.4 up / 0.2 down · computed 20m ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Don’t Escape: 4 Days to Survive combines traditional point-and-click gameplay with an intriguing day-night survival mechanic and randomized events for repeat playthroughs to provide a fresh take on the adventure genre that’s easy to recommend.”
read full review ↗ - 85
“Don’t Escape: 4 Days In The Wasteland is a unique, well made survival game and a great way to spend your final days.”
read full review ↗
Patch history
- Update 1.1.1 - New name, Trading Cards, Custom Game mode and more!Apr 29, 2019significant · resets scoring window
- Update 1.0.4 - a bunch of small fixes!Mar 21, 2019significant · resets scoring window
- Update: Content Complete and Moving ForwardDec 5, 2018
