Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 67% | 65 | 27 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Aug 20, 2026) · 26 reviews sampled · 27 total reviews in window · weighted 12.8 up / 6.4 down · computed 5h ago · full methodology →
Press & Creators reviews (1)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 100
“ Even when you do eventually beat the game, you're then thrown into a new game plus cycle that means you can just keep playing and making your character stronger and stronger. It's such a blast to play. In fact, it's so good that I've been meaning to write this review for about a week now, but every time I think about Heroes of Hammerwatch 2 I seem to end up playing it instead. Speaking of which... ”
read full review ↗
Patch history
- Celestial Ruins Hotfix 3 is Out Now!Aug 20, 2026significant · resets scoring window
- Celestial Ruins Holy Banner fixAug 7, 2026
- Celestial Ruins Hotfix 2 is Out Now!Aug 6, 2026significant · resets scoring window
- Celestial Ruins Hotfix 1 is Out Now!Jul 30, 2026significant · resets scoring window
- Heroes of Hammerwatch II Celestial Ruins Expansion is Out Now!Jul 28, 2026significant · resets scoring window
- Epic Weapons Update + 2026 RoadmapDec 8, 2025significant · resets scoring window
- Epic Missions Update – Live Now!Oct 13, 2025significant · resets scoring window
- Heroes of Hammerwatch 2 Update NewsSep 29, 2025significant · resets scoring window
- Twelfth patch!Jun 8, 2025significant · resets scoring window
- Small fixMar 27, 2025
- Eleventh Patch!Mar 24, 2025
- Tenth Patch!Mar 3, 2025significant · resets scoring window
- Ninth patchFeb 19, 2025
- Eighth Patch!Feb 16, 2025significant · resets scoring window
- Seventh patch!Feb 5, 2025
- Sixth Patch!Jan 30, 2025
- Fifth patch!Jan 26, 2025
- HotfixJan 23, 2025
- Fourth patch!Jan 22, 2025significant · resets scoring window
- Third patch!Jan 21, 2025significant · resets scoring window
- Second patch!Jan 17, 2025
- First patch!Jan 15, 2025
- Heroes of Hammerwatch II Demo updateOct 23, 2024significant · resets scoring window
- Heroes of Hammerwatch II Demo updateOct 16, 2024
- Heroes of Hammerwatch II Demo updateOct 15, 2024
