Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 95% | 89 | 945 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,891 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 7 total reviews in window · weighted 5 up / 0.6 down · computed 3h ago · full methodology →
Press & Creators reviews (2)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 79
“Exapunks is a hacking game that will make you feel like a genius or an idiot, sometimes both in quick succession. ”
read full review ↗ - 80
“A true gem for every puzzle game enthusiast with an inclination towards programming. [13/2018, p.85]”
Patch history
- UPDATE: Miscellaneous fixesOct 13, 2022
- UPDATE: Fixing the crash handler and histogramsNov 14, 2020
- UPDATE: Minor graphical fixMay 24, 2019
- UPDATE: Fixing an obscure histogram bugDec 16, 2018
- UPDATE: Fix for keyboard input bugOct 31, 2018
- EXAPUNKS has left Early Access!Oct 22, 2018
- UPDATE: Wrapping up Early Access, part 5 of ???Sep 27, 2018
- UPDATE: Wrapping up Early Access, part 4 of ???Sep 26, 2018
- UPDATE: Wrapping up Early Access, part 3 of ???Sep 25, 2018
- UPDATE: Wrapping up Early Access, part 2 of ???Sep 24, 2018
- UPDATE: Wrapping up Early Access, part 1 of ???Sep 19, 2018
- UPDATE: Bugs! So many bugs!Aug 18, 2018
- UPDATE: Even more Early Access bug fixesAug 16, 2018
- UPDATE: More Early Access bug fixesAug 15, 2018
- UPDATE: Early Access bug fixesAug 14, 2018
- UPDATE: Small bug fixesAug 11, 2018
- UPDATE: Launch day bug fixesAug 9, 2018
