Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 47 | 13 |
| All-time Steam reviews | 55% | 56 | 190 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 3 total reviews in window · weighted 1 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 45
“AWAY: The Survival Series is a great idea that unfortunately was horribly handled in almost every way. The poor handling, uncooperative camera, and bugs are a hell of a combination. Neither the great concept of the game nor the nice graphics could keep me with the game, nor did it convince me to give it a positive rating. I hope that the creators won't break the imaginary stick over the title and will try to fix most of their mistakes, hopefully in the shortest possible time.”
read full review ↗ - 55
“As a lover of both wildlife documentaries and videogames I absolutely wanted to fall in love with AWAY, but the rough edges of the gameplay and some bugginess proved just too much of a burr under the saddle to be entirely enjoyable. The frustrating gliding controls, a rogue camera, and a smattering of weird and wonderful bugs throws salt on the rich earth of a great idea. The premise is a marvellous one and I applaud the team at Breaking Walls for doing just that, smashing down another wall of what can be made into a videogame. I hope that the team continues with their ‘Survival Series’ and works to bring more playable nature stories to life in the future, I have every faith that this could be a wonderful franchise with only some refinement.”
read full review ↗ - 30
“Buggy, broken, and boring, Away: The Survival Series is awful all around.”
read full review ↗ - 30
“The story mode will be wrapped up within five hours but there is an exploration mode if you haven’t quite had your fill of bugs. Here you’ll be able to take control of other creatures and, as the title suggests, explore. There are short video logs dotted around the place if you want to try to find out more about what happened to the world. Although, once you realise that the other creatures are even harder to control than the sugar glider, and have encountered your fair share of crashes, you’ll probably decide that you don’t actually care that much about the reasons for humanity’s demise.”
read full review ↗ - 40
“I wish I had more positive points to speak about, but AWAY: The Survival Series just isn’t that fun to play, and being a video game this is one of the most important aspects for the developers to nail. The experience feels unnaturally empty and shallow, and whilst the good intentions are there, the execution makes it a hard title to recommend spending money on, at least in its current state which feels like an early access title, despite it being a proper release. If this title piques your interest, I would suggest waiting to see what the developers end up fixing and tweaking as they have promised to fix multiple issues and provide constant updates to offer a more polished title.”
read full review ↗ - 40
“A sugar glider nature documentary as a video game, AWAY The Survival Series is an interesting idea for an hour. At that point its otherwise buoyant glide is dragged down by erratic camera, game-breaking glitches, poorly implemented combat and awful gliding controls. This one is better left in the wild.”
read full review ↗ - 30
“AWAY: The Survival Series had a shot at providing something a bit different, but it has a multitude of issues that hold it back. Maybe the number of bugs is supposed to be some meta commentary about the actual creatures in the game, but I doubt it.”
read full review ↗ - 60
“Overall, I believe that AWAY: The Survival Series has a lot of potential. While there may be some bugs in its current state once these are fixed then gameplay and longevity would greatly improve. Despite its current flaws, it is still very much playable and very enjoyable. A hybrid between a platformer, a puzzler and also a nature documentary. This is definitely one to keep an eye on, for this reason. I award AWAY: The Survival Series a Thumb Culture Silver Award.”
read full review ↗ - 55
“While AWAY: The Survival Series nails its nature doc narration conceit, it doesn't have anything particularly enlightening to say. The game does sometimes succeed as a straightforward cinematic adventure, but rough controls and a general lack of polish derail the rollercoaster far too often. Playing AWAY can be compelling at times, particularly if you're an animal lover, but you might find queueing up a few episodes of Planet Earth more fulfilling.”
read full review ↗ - 50
“So is AWAY: The Survival Series the definitive nature-based videogame that would impress the likes of even David Attenborough himself? Not quite. There are sadly many details of AWAY that feel unpolished and detract from what could have otherwise been an insightful and engaging adventure. Its lush and detailed world is unfortunately marred by poorly-responsive controls, troublesome platforming, and a camera that spoils the intent of being a cinematic adventure. If these flaws can be overlooked, the detailed world and its myriad creatures offer entertainment that aims to delight players like myself who grew up engrossed by watching nature on the screen.”
read full review ↗ - 60
“AWAY is a beautiful and educational adventure like no other, but major gameplay mechanics are poorly executed and take away from it being a standout title in the survival genre.”
read full review ↗ - 50
“Though well-intentioned as an interactive educational documentary about the spectacular lives of sugar gliders, AWAY: The Survival Series simply isn't sufficiently sophisticated or well designed enough to pass muster as a videogame that will keep you coming back. As it is, AWAY: The Survival Series is an attractive, if clunky edutainment title that only the youngest and most inexperienced PlayStation gamers will truly enjoy.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- Exciting New Update! Version 1.10 Out Now! 🚀Mar 16, 2023
- Major Update Patch 1.09 is HERE!Apr 2, 2022
- Quick Patch 1.07Nov 22, 2021
- Quick Patch 1.06Oct 26, 2021
- Message from the Devs - Quick Patch 1.05Oct 8, 2021
- Quick Patch for October 1stOct 1, 2021
- Quick Patch for September 28thSep 29, 2021
- AWAY : The Survival Series is out on Steam!Sep 28, 2021
