Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (250 positive / 49 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing27% mention it
- Visuals & art18% mention it
- Combat12% mention it
- World & exploration10% mention it
- Bugs & crashes8% mention it
What negative reviews complain about
- Bugs & crashes31% mention it
- Story & writing29% mention it
- Combat12% mention it
- Visuals & art10% mention it
- Performance8% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
86%
43 reviews
5-15h
79%
102 reviews
15-40h
84%
98 reviews
40-100h
91%
46 reviews
100h+
80%
10 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 85% | 78 | 1000 |
| Metacritic user ratings | – | 74 | 5 |
| Post-patch Steam reviews (trust-weighted) | 83% | 77 | 169 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 482 total reviews in window · weighted 198.2 up / 40.8 down · computed 6h ago · full methodology →
Patch history
- July 12th, 2023 UpdateJul 12, 2023
- Jan. 24th, 2023 UpdateJan 24, 2023
- Sep. 30, 2022 UpdateSep 30, 2022
- Sept. 27th, 2022 Update 2Sep 27, 2022
- Update notes for Sept. 27, 2022Sep 27, 2022
- [16-12-2021] PC Patch Notes for patch Shadow of the Tomb Raider, build 1.0.458.0Dec 16, 2021significant · resets scoring window
- PC Patch Notes for patch Shadow of the Tomb Raider, build 1.0.453.0 (Patch #20)Nov 16, 2021significant · resets scoring window
