Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 23 |
| All-time Steam reviews | 72% | 68 | 114 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 53% | 54 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 0.6 up / 0.5 down · computed 2h ago · full methodology →
Press & Creators reviews (42)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The Sojourn is a competent and technically apt puzzler, but one which feels oddly empty.”
read full review ↗ - 70
“First-person puzzle platformer resembling the much-loved Portal, but lacking in storytelling and replayability value.”
read full review ↗ - 83
“The Sojourn is an excellent title, a wonderful surprise that came almost randomly. Many will see it as a simple puzzle-game, others a philosophical-metaphorical story, still others, in a more personal way, a journey into their own life... well, The Sojourn, as he himself teaches us, is all and nothing of this at the same time: but sure is a title that reminded me why I love this medium so much.”
read full review ↗ - 70
“It's not exactly original, but The Sojourn is a solid puzzler with well designed levels and some nice ideas.”
read full review ↗ - 90
“The Sojourn elevates simple mechanics and creative level design to create a thoroughly enjoyable puzzling experience and a game any fan of the genre should play.”
read full review ↗ - 75
“If you enjoy these types of games you’ll get a lot of bang for your buck in The Sojourn.”
read full review ↗ - 60
“The Sojourn, despite its beauty and competent game mechanics, suffers from pacing issues and a lack of purpose. An impressive package initially, the game shows its cracks as it presses on.”
read full review ↗ - 80
“The Sojourn is not without flaws, but it is a loving and enduring experience. The remarkable content it offers, along with its high quality, is easily matched with the best puzzle games of the last few years, with eye-catching visuals and superb music that makes for an exceptionally sophisticated seasoning for the game's rather complex puzzles. If you're looking for a few hours to think about a beautiful world, don't miss the Sojourn.”
read full review ↗ - 90
“I was thoroughly impressed with what The Sojourn had to offer and so happy that the game was moved from 2020 to a September 20, 2019 release. The world needed you Sojourn, and through the darkness shone your light. I truly hope anyone and everyone out there who loves puzzle games picks this game up and tells a friend.”
read full review ↗ - 60
“The Sojourn has an effective story and occasionally rewarding gameplay, but its inconsistencies in gameplay, pacing, and progression make it less than the sum of its parts.”
read full review ↗ - 60
“Despite its flaws, The Sojourn has moments of greatness. Weaving a web of dark tunnels or daisy-chaining angel statues to the exit feels wonderful. The game world is stunningly beautiful, and wandering through the vistas is quite peaceful. However, the poor communication with the player, nonsensical greeting card writing, and frustrating final act leave The Sojourn a mixed bag of great puzzles and crappy idioms.”
read full review ↗ - 70
“A clever and beautiful first person puzzle game that fails to integrate its themes into its mechanics, and/or viceversa.”
read full review ↗
…and 30 more tracked reviews.
