Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (167 positive / 132 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Multiplayer & servers14% mention it
- Progression & loot5% mention it
- World & exploration4% mention it
What negative reviews complain about
- Multiplayer & servers31% mention it
- Progression & loot14% mention it
- Grind & repetition11% mention it
- Bugs & crashes10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
51%
37 reviews
5-15h
68%
41 reviews
15-40h
61%
64 reviews
40-100h
60%
62 reviews
100h+
46%
95 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 76% | 71 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 68% | 66 | 318 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 18, 2026) · 296 reviews sampled · 318 total reviews in window · weighted 165.8 up / 77.6 down · computed 5h ago · full methodology →
Patch history
- Hotfix 1.10.1Jun 22, 2026
- Update 1.10: New Prison POI, Improvised Crossbow & Launcher, Mission BossesJun 18, 2026significant · resets scoring window
- Patch 1.9.3: PvE Server Changes & Bug FixesJun 1, 2026significant · resets scoring window
- Hotfix 1.9.2May 12, 2026
- Update 1.9.1: Food, Loot & Vehicle RebalanceMay 6, 2026significant · resets scoring window
- Hotfix 1.9.0.1Apr 30, 2026
- Update 1.9: Blueprints & Progression Overhaul, Mirny Map Expansion, New AirdropsApr 28, 2026significant · resets scoring window
- 1.9 Mod Compatibility & TestingApr 8, 2026
- PTS 1.9: Blueprints, Map Expansion, New AirdropsApr 3, 2026significant · resets scoring window
- Hotfix 1.8.0.4: Community Feedback RebalancingFeb 12, 2026significant · resets scoring window
- Hotfix 1.8.0.3Feb 9, 2026
- Hotfix 1.8.0.2 & PvP Fest DiscountFeb 7, 2026
- Hotfix 1.8.0.1Feb 4, 2026
- Update 1.8: Weapons & Workbench OverhaulFeb 3, 2026significant · resets scoring window
- PTS 1.8: Weapon & Crafting RebalanceJan 30, 2026significant · resets scoring window
- Hotfix 1.7.0.1Dec 13, 2025
- Mod compatibility with version 1.7Dec 9, 2025
- Update 1.7: Procedural Maps, Explosive Table, New Gun & More!Dec 9, 2025significant · resets scoring window
- Official Server Changes For Update 1.7Dec 8, 2025
- PTS 1.7: Holiday Event & Explosives WorkbenchDec 5, 2025significant · resets scoring window
- Version 1.7 Release Date AnnouncementNov 28, 2025
- PTS 1.7 #2: New Weapon & Building CompetitionNov 6, 2025significant · resets scoring window
- PTS 1.7 - Procedural Map PlaytestOct 23, 2025
- Patch 1.6.1 - AI Changes & Bug FixesAug 6, 2025significant · resets scoring window
- Update 1.6: Modkit, Improved Weapon Models, QoLJul 30, 2025significant · resets scoring window
- PTS 1.6: Mod TestingJul 24, 2025
- Update 1.5: Base Barriers, QoL & RebalancingApr 28, 2025significant · resets scoring window
- PTS 1.5: Placeable Barriers, QoL & RebalancingApr 25, 2025significant · resets scoring window
- Hotfix 1.4.1 - Fix for Loading IssuesMar 26, 2025
- Update 1.4 - New map for high-intensity PvPMar 25, 2025
- PTS: New Intense PvP MapMar 21, 2025significant · resets scoring window
- Hotfix 1.3.1Mar 6, 2025
- Future Plans & 1.2 Overview VideoFeb 21, 2025
- Hotfix 1.2.2Feb 21, 2025
- Hotfix 1.2.1 - Explosive Spawn AdjustmentFeb 20, 2025
- Update 1.2 - Triangular Structures, Assault Ladders, Respawn ChangesFeb 17, 2025significant · resets scoring window
- PTS 1.2: Triangle Structures, Respawn RebalanceFeb 10, 2025significant · resets scoring window
- Hotfix 1.1.4Feb 6, 2025
…and 22 earlier patch announcements.
