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Deadside

Deadside

Bad Pixel · released Dec 4, 2024

ActionAdventureIndieMassively MultiplayerPCPlayStation 5Xbox Series X

An Open World Survival Shooter blending hardcore PVP and PVE action. Secure precious loot in safe zones or build your own fortress in the wild. With intense gunfights, stunning visuals, and performance smooth enough for any system, the challenge awaits!

70
VGC Score
Stablehigh confidence

anchored at patch: “Update 1.10: New Prison POI, Improvised Crossbow & Launcher, Mission Bosses” (2mo ago)

69%
At launch
76%
Steam all-time
n/a
Press
52%
Player sentiment
68%
Recent sentiment

PC 70 · PlayStation 55 · Xbox 51

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (167 positive / 132 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Multiplayer & servers14% mention it
  • Progression & loot5% mention it
  • World & exploration4% mention it

What negative reviews complain about

  • Multiplayer & servers31% mention it
  • Progression & loot14% mention it
  • Grind & repetition11% mention it
  • Bugs & crashes10% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

51%

37 reviews

5-15h

68%

41 reviews

15-40h

61%

64 reviews

40-100h

60%

62 reviews

100h+

46%

95 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews76%711000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)68%66318
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jun 18, 2026) · 296 reviews sampled · 318 total reviews in window · weighted 165.8 up / 77.6 down · computed 5h ago · full methodology →

Patch history

  1. Hotfix 1.10.1
    Jun 22, 2026
  2. Patch 1.9.3: PvE Server Changes & Bug Fixes
    Jun 1, 2026significant · resets scoring window
  3. Hotfix 1.9.2
    May 12, 2026
  4. Update 1.9.1: Food, Loot & Vehicle Rebalance
    May 6, 2026significant · resets scoring window
  5. Hotfix 1.9.0.1
    Apr 30, 2026
  6. PTS 1.9: Blueprints, Map Expansion, New Airdrops
    Apr 3, 2026significant · resets scoring window
  7. Hotfix 1.8.0.4: Community Feedback Rebalancing
    Feb 12, 2026significant · resets scoring window
  8. Hotfix 1.8.0.3
    Feb 9, 2026
  9. Hotfix 1.8.0.1
    Feb 4, 2026
  10. Update 1.8: Weapons & Workbench Overhaul
    Feb 3, 2026significant · resets scoring window
  11. PTS 1.8: Weapon & Crafting Rebalance
    Jan 30, 2026significant · resets scoring window
  12. Hotfix 1.7.0.1
    Dec 13, 2025
  13. Update 1.7: Procedural Maps, Explosive Table, New Gun & More!
    Dec 9, 2025significant · resets scoring window
  14. PTS 1.7: Holiday Event & Explosives Workbench
    Dec 5, 2025significant · resets scoring window
  15. PTS 1.7 #2: New Weapon & Building Competition
    Nov 6, 2025significant · resets scoring window
  16. Patch 1.6.1 - AI Changes & Bug Fixes
    Aug 6, 2025significant · resets scoring window
  17. Update 1.6: Modkit, Improved Weapon Models, QoL
    Jul 30, 2025significant · resets scoring window
  18. Update 1.5: Base Barriers, QoL & Rebalancing
    Apr 28, 2025significant · resets scoring window
  19. PTS 1.5: Placeable Barriers, QoL & Rebalancing
    Apr 25, 2025significant · resets scoring window
  20. PTS: New Intense PvP Map
    Mar 21, 2025significant · resets scoring window
  21. Hotfix 1.3.1
    Mar 6, 2025
  22. Hotfix 1.2.2
    Feb 21, 2025
  23. Update 1.2 - Triangular Structures, Assault Ladders, Respawn Changes
    Feb 17, 2025significant · resets scoring window
  24. PTS 1.2: Triangle Structures, Respawn Rebalance
    Feb 10, 2025significant · resets scoring window
  25. Hotfix 1.1.4
    Feb 6, 2025

…and 22 earlier patch announcements.