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A Dance of Fire and Ice

A Dance of Fire and Ice

7th Beat Games · released Jan 23, 2019

IndiePCNintendo SwitchiOS (iPhone/iPad)

A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium.

87
VGC Score
Stablehigh confidence

anchored at patch: “New World: REINCARNA✝ION!! Idol Graduation” (1mo ago)

87%
At launch
94%
Steam all-time
n/a
Press
74%
Player sentiment
92%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (287 positive / 13 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Music & audio5% mention it

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

92%

71 reviews

5-15h

95%

96 reviews

15-40h

98%

64 reviews

40-100h

98%

40 reviews

100h+

100%

29 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)0
All-time Steam reviews94%881000
Metacritic user ratings855
Post-patch Steam reviews (trust-weighted)92%871906
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jul 22, 2026) · 300 reviews sampled · 1906 total reviews in window · weighted 233.1 up / 9.2 down · computed 4h ago · full methodology →

Patch history

  1. New World: REINCARNA✝ION!! Idol Graduation
    Jul 22, 2026significant · resets scoring window
  2. New Featured Levels: Classic Wave 13 and Tech Wave 4!
    Jun 26, 2026significant · resets scoring window
  3. New Xtra World and 5-Year Anniversary!
    Feb 6, 2024significant · resets scoring window
  4. ADOFAI Changelog - v1.14.1 (r78)
    Dec 7, 2021significant · resets scoring window
  5. ADOFAI New Beta Version 1.12.0 (r71)
    Mar 31, 2021significant · resets scoring window
  6. New World Added! World 12: Artificial Chariot
    Mar 7, 2020significant · resets scoring window
  7. New World Added! World 11: Heracles
    Jan 24, 2020significant · resets scoring window
  8. New World Added! World 10: Butterfly Planet
    Nov 26, 2019significant · resets scoring window
  9. New World Added! World 9: Classic Pursuit
    Sep 13, 2019significant · resets scoring window
  10. New World Added! World 7: Spin 2 Win
    Jun 25, 2019significant · resets scoring window
  11. ADOFAI OST Published!
    Feb 7, 2019significant · resets scoring window