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How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 78 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 71 | 46 |
| Backloggd ratings | – | 94 | 651 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 90.4, but scores above 88 must be earned in front of a mass audience; this verdict rests on 6,602 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“The visual upgrades for this DLC defy the bar set for most remasters. The majority of these classic Zombies maps offer the same addictive appeal of building strategies and loadouts through cohesive teamwork against the undead hordes, and with new life breathed into them with near-future weapons and features, we can attest that Zombies Chronicles is one killer collection you'll want to sink your teeth into, even if you only buy Black Ops III for it alone. ”
read full review ↗ - 80
“Zombies Chronicles takes a good combination of maps and upgrades them with great attention to detail. Newer Zombies features keep the collection modern, but its greatest strength is in the lighting and audio upgrades, which make the Zombies experience that many fans obsessed over before feel creepier, more tense, and more exhilarating than ever.”
read full review ↗ - 75
“Zombies Chronicles aims for the nostalgia of Zombies fans, and for the most part serves it well. Some of the changes made for the sake of evolution may have been better left undone, but the most important elements of these classic maps are still intact.”
read full review ↗ - 70
“Call of Duty Zombies Chronicles brings some of your favorite Call of Duty zombie maps to one game. Its premise of a complete zombie experience is not fulfilled because of the price versus the amount of content it has to offer.”
read full review ↗ - 85
“Hands down the best Black Ops III expansion and one of the best in the history of Call of Duty brings back classic maps (no Mob of the Dead though, which is a bummer) and lets you revive your memories online. [09/2017, p.67]”
- 75
“While a standalone game that also offered “Extinction” (the short-lived alien variant) would be even better, Zombies Chronicles gets the job done and hits most of the high-notes the subseries has given us over the years. It’s going to be a little awkward if you sold your copy of Black Ops III, but otherwise, it’s worth booting up with some friends.”
read full review ↗ - 75
“More than a cynical cash-grab, Zombies Chronicles is a carefully remastered collection of the best of Call of Duty’s Zombies. With enhanced visuals, lighting and especially audio, it’s a must for Zombies fans.”
read full review ↗ - 70
“Eight maps for $29.99 might seem like a bit of a stretch, but for the quality of the remastering and the nostalgia that comes with playing the old maps over again, it’s hard not to pull the trigger. Even with some questionable design choices, it’s a solid pack of DLC that brings the total number of maps available in Black Ops III up to fifteen. It’s not worth buying Black Ops III for, but if you already have it and you have fond memories of the old zombie days, it’s a good chunk of content that breathes new life into the two-year-old game.”
read full review ↗ - 96
“I appreciate just how much effort has been put into this collection, and note that it appears that the zombies are not not just lumbering monsters as they were in the past, but move with improved AI that increases their ferocity and cunning. All up this revamp is a stunning success, and for newcomers and seasoned veterans alike, I would strongly suggest you add this pack to your arsenal of fun.”
read full review ↗ - 70
“A great showcase of how a much beloved series has evolved over nearly a decade. It still has some great moments and can still feel fresh and exciting, but those moments cant hold back the slump into grinding repetition most matches end up being.”
read full review ↗ - 82
“An impressive, albeit expensive, zombies package. This is more than just a new splash of paint. It’s a compilation of some of the great maps that makes the mode so popular today.”
read full review ↗ - 70
“The remastered maps look great and really fit with the Black Ops III gameplay, but that doesn’t fully justify the price tag Activision is asking for this pack. ”
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