How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 75 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“A nice piece of content that manages to try new things on the DLC side of Call of Duty. Despite that, the new maps are not particularly memorable, they darkens the good effort from the developer. ”
read full review ↗ - 75
“There are a few flashes of brilliance in the maps delivered in Havoc and Ascendance, but I'm hoping that John Malkovich and the crew won't have to carry so heavy a load for the next two add-ons.”
read full review ↗ - 75
“There are some nice new touches, including the objective of protecting survivors, which I found helped bring everyone back together again, as well as a crazy powerful mech-armoured Goliath zombie. If you thought exo zombies were evil, this guy is basically Satan.”
read full review ↗ - 80
“Seeing improvements in all facets and some unexpected inclusions, Ascendance is a good DLC pack for Advanced Warfare. Hopefully we’ll see more of this going forward.”
read full review ↗ - 75
“This DLC brings you home a new playlist with the ability to use the grappling hook, four new maps, a new location zombie weapon and brand-new. For its price, it's pretty satisfying.”
read full review ↗ - 80
“Ascendance brings plenty of good new elements to Advanced Warfare. While most maps are fun, Chop Shop is by far the least interesting and most generic. Fortunately, the Exo Grapple ability and playlist make up for it. ”
read full review ↗ - 70
“4 interesting multiplayer maps, specific modes using a new tool - the Exo-Grapple - and an attractive Exo Zombie mission... Ascendance is everything Havoc should have been: brilliant additional content.”
read full review ↗
