Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 35 |
| Creator reviews (3 tracked) | – | 81 | 2 |
| All-time Steam reviews | 59% | 59 | 766 |
| Metacritic user ratings | – | 57 | 6 |
| Post-patch Steam reviews (trust-weighted) | 57% | 58 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 6 total reviews in window · weighted 3 up / 2.2 down · computed 3h ago · full methodology →
Press & Creators reviews (74)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“With a different developer, Earth Defense Force: Iron Rain brings a lot of new elements to the series that can revive or break a certain nostalgia and familiar style of its veteran fans. Still, it's still a fun EDF-esque game and a great way for newbies to get their first taste of Earth Defense Force.”
read full review ↗ - 60
“What hurts the game the most isn't the lack of follow through on its initial critical gumption, but rather a lack of compelling drama in its later levels.”
read full review ↗ - 70
“Iron Rain re-modifies the series formula, but doesn't abandon the no-nonsense approach of the other games. ”
read full review ↗ - 70
“Earth Defense Force: Iron Rain is some of the most pure, unadulterated fun we've had in 2019 so far. It's not pretty and it's not stable, but if you're able to look past its technical drawbacks, then you're in for a supremely wacky, boisterous, and delightful takedown of humanity's greatest threat. Earth Defense Force is proud of its simplistic nature, and that's probably the best thing about it.”
read full review ↗ - 65
“Earth Defense Force: Iron Rain improves on class and loot mechanics but fails at delivering an entertaining level design. The new war movie inspired presentation falls flat compared to the previous B-movie horror aesthetic.”
read full review ↗ - 75
“EDF is probably never going to reach the heights of the mainstream, and that’s all right. It trying to be different from other games is exactly what makes it appealing to certain gamers. For the time being, being aware of its strengths and weaknesses are good enough for now.”
read full review ↗ - 70
“Iron Rain is a good game on its own merits, but it's simply not as good as EDF5. It is a pretty different experience that's easy to recommend to series fans that are hungry for more, though.”
read full review ↗ - 65
“Overall, Earth Defense Force: Iron Raid is rather lacking as a whole. While the gameplay is ok and I don’t particularly mind repetitive stages (heck, I finished Robotron 64), some of the unfair situations you can get into really put a damper on it. While not unplayable, the combination of choppy frame rates and frustrating mechanics leave you feeling like Iron Rain can often feel like more of a demo than a full game. While I would recommend picking it up if it’s on sale or packaged with something else, I would be a little more reserved about getting it flat out, unless you’re a fan of the series or are looking for a multiplayer game to play with your friends.”
read full review ↗ - 85
“Outside of maybe the difficulty of playing on normal (there are different difficulties) this is hands down the most accessible EDF has been to a wide audience”
read full review ↗ - 50
“If you're a fan of the previous titles, go ahead and buy Iron Rain, you're not going to be disappointed by this one. If you're not a rabid fan of giant bugs, give it a miss or pick it up in a sale. It's a giggle after all if a little frustrating.”
read full review ↗ - 65
“Earth Defense Force: Iron Rain pushes the series in a new direction, but loses some of the charm in the process.”
read full review ↗ - 60
“When compared to the other entries in the series, Earth Defense Force: Iron Rain is a major low point. The various changes that improve on the formula are outweighed by other design choices that actively hurt the title's overall appeal. The actual combat still has some of the magic the series is known for, and even if online co-op is barely there unless you coordinate with others beforehand, the game is still fun to play with friends. If you're new to the series, playing Iron Rain won't be so bad, but if you've already killed bugs several times before, this title won't be able to scratch that itch again.”
read full review ↗
…and 62 more tracked reviews.
Patch history
- Game Update Patch Notes-Ver1.01-October 29, 2019Oct 29, 2019
- Game Update Patch Notes-Ver1.01-October 29, 2019Oct 29, 2019significant · resets scoring window
